Stellaris

Stellaris

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Proper Names for Primitive Planets
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18 apr, 2022 @ 3:15
26 aug, 2022 @ 4:22
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Proper Names for Primitive Planets

Beskrivning
Have you ever noticed that primitive worlds have no unique names and just use the name of their star followed by a number? While it's a minor detail, it's a bit lame and is somewhat immersion breaking. After all, what species names their own planet with a number?

This simple mod makes it so all naturally-generated primitive worlds will have actual unique names taken from the primitives' namelists instead of the generic "STAR NAME - PLANET NUMBER" format.

Does not affect primitives spawned after game start, and will not affect Gigastructural Engineering's custom primitives.
"Sol III" is always renamed to "Earth" if it has primitives.

Created after seeing u/SuperGeek29's reddit post on the topic found here.

Will likely be compatible with every future version unless Paradox makes drastic changes to the scripting.
80 kommentarer
GE0 16 jun @ 19:20 
An updated version of this mod can be found here, Primitive Planet Names Fix .
Kingdark 30 sep, 2023 @ 8:46 
The last time the author bothered to respond, was a year ago. September of last year. It's on the previous page, so check for yourself.
WP 🥔 30 sep, 2023 @ 3:43 
Do we even have confirmation that this is working/needed at this point?
PaprusTeuton 25 sep, 2023 @ 14:49 
I had an idea. Could this mod be expanded to gives names to all the planets in the system, like in the homeworlds of non-machine player empires? ig that would be cool, and be pretty realistic.
Kingdark 17 maj, 2023 @ 4:51 
That's what I wanted to ask. I'm currently cleaning up my mod list (it's very much needed after a few months of inactivity) and I want to get rid of as many outdated mods as possible. Vanilla loads into the main menu in less than a minute or two. But with mods, that time increases a LOT.
tilarium 10 maj, 2023 @ 6:37 
So previous in 3.7 I was seeing planets get names without the mod but now with 3.8 they aren't. Looks like the mod is needed once more, but also might need an update? I'm not really sure.
Wizard_Savant 30 mar, 2023 @ 0:33 
Hm I'm not exactly sure either... will have to max out primitives and see if they are named regardless.
Sidewinder Fang 26 mar, 2023 @ 8:35 
Actually I'm not sure that's accurate since I've been seeing primitive planets with just the generic system names in my games, I might need to do more testing.
Cal 23 mar, 2023 @ 11:36 
Can confirm Sidewinder is correct. Was looking at installing this mod and loaded up my latest 3.7 save. The Primitive planets have their own names not connected to the system. At least you got your mod in the game now!
WP 🥔 21 mar, 2023 @ 8:36 
Is that true sidewinder? Can anyone verify or link to the patch note?