Total War: WARHAMMER III

Total War: WARHAMMER III

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(Settra, Mannfred & Sigvald update) Avatars, Pretenders & Blessed - Transformations for Legendary Lords
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58.681 MB
22 Apr, 2022 @ 3:01pm
3 Apr @ 11:38pm
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(Settra, Mannfred & Sigvald update) Avatars, Pretenders & Blessed - Transformations for Legendary Lords

Description
For the Heralds of the Motherland and Ursun comes powers that few mortals could ever hope to grasp!

Much like with the Dragon Children of Cathay do the legitimate rulers of Kislev recieve powers from their patrons, Ursun and the Motherland itself. Katarin and Boris have been given unique bound abilities that allow them to transform into powerful incarnations of the same deities. Boris evolves into an Elementel Bear, while Katarin transform into a Frost Dragon. Obviously this affects early game balance, but that's not what we're here for are we now?

Have fun, cheers!

UPDATE: Kostaltyn and Greasus have been added with their own tranformations to the mod. With Kostaltyn its not a transformation though, but a revelation of his true form. He is no true Kislevite, but a Great Unclean One, sent by the hideous Plague God to cause havoc in Kislev. As for Greasus, being the Overtyrant means a special blessing from the Great Maw, offering the power of a Stonehorn. But not only a Stonehorn, a Stonehorn that is 1.6x bigger and more powerful than regular Stonehorns!

UPDATE 2: Grimgor have joined the ranks of those lords that can transform into greater forms. Grimgor is blessed by as Gork's Fist and can take the form of a terrifying Rouge Idol, granting him strength few can match!

UPDATE 3: Nakai & Alarielle are now included among the transformables. Alarielle is the Chosen of Isha, which grants her the ability to transform into a forest dragon, while Nakai, as the Avatar of Quetzl, grows into a Dread Saurian.

UPDATE 4: We now have Taurox the Brass Bull and Throt the Unclean joining the transformables. Taurox is the blessed Slaughterhorn, the Blood Beast of Khorne, granting him the power to transform into a mighty Ghorgon. Meanwhile, Throt has figured out the art of biotransformation and augmented himself with the ability to turn into a Hell Pit Abomination.

UPDATE 5: Karl Franz and Khazrak join the fray. Franz comes forth as Sigmar's Heir, through which that god's will is enacted with fiery Dragon fury. And Khazrak's victories finally draw the attention of the Chaos Gods to the Beastmen and grant him unholy powers beyond imagination, swelling into an enormous Cygor.

UPDATE 6: Settra, Mannfred and Sigvald are the latest additions. Mannfred, the Master of many a Black Arts can now unleash the power of a Varghulf, while the Scion of Slaanesh draws upon his inner power to ascend to the form of a Greater Daemon of Slaanesh and Settra, well, nobody can fully recount how great he is. Which is reflected in the Nehekharan Gods blessing and the ability to turn into a Necrosphinx!

NOTE: There is some weird bug with the forest dragon model where any movement for it is blocked until you use a breath attack on a unit. When you make Alarielle transform, make sure to have access to a nearby enemy unit which you can breath attack. After that, you can move and use the dragon as usual. I don't know how to fix this, its an issue with the forest dragon and not the mod itself.

PLANNED ADDITIONS:
Vlad -> Zombie Dragon

Morghur -> Jabberslythe

Khatep -> Hierotitan
82 Comments
Sly 7 May @ 10:44am 
mod slaps 👌
mcsuppe 10 Apr @ 4:41pm 
Oh thank you! I have that mod as well and I've been dealing with crashes as of late, maybe this'll help.
TheBakerZen 10 Apr @ 12:56pm 
I discovered the mod conflict in case anyone else has a problem: Bad Guys Mount. Thank you for your response.
Caesar  [author] 9 Apr @ 1:07pm 
@TheBakerZen Its not mods that I run so I don't know. It adds new abilities to the skill nodes of the lords in question, so if that's something the others do then it might be conflicting.
TheBakerZen 9 Apr @ 11:39am 
Is this incompatible with Singe's Skills for lords or expanded hero skill trees? No matter what I do to my load order this mod will not properly add the transformations to my lords.
Caesar  [author] 3 Apr @ 8:05am 
This one will be updated tomorrow and feature 3 new additions!
Roque the Rogue 23 Mar @ 3:48pm 
@mcsuppe: That is very true, I hope these remain as suggestions for the future in case the mod author ever comes back and plans to finish their planned additions.
mcsuppe 13 Mar @ 11:47am 
@roguetherogue, I think you may be asking a bit too much for them with some of these. Not that I don't agree it would be cool, but at the current rate this updates, I can presume the creator already has their hands full with enough things currently.
Roque the Rogue 13 Mar @ 7:17am 
This is a very stupid, silly mod. But I cant help but love it.

Your only real issue here is that you haven't made patches to the other mods in the community that would immensely improve the transformations,

you should patch the
Vile Verminlords: It's Time-Time mod, for every skaven legendary lord
The Iron Colossus of Nuln for Gelt
bull centaurs, kdai daemon for chaos dwarves (chaos dwarves dlc)
Runic golem for grombrindal and thorek
malekith into black dragon archaon into chaos god
skarsnik into Colossal Squig
Theres probably a few others out there I have forgotten about.

If you get the Iron Colossus of Nuln for gelt it would be the absolute coolest one yet, theres also that daemon engine mod out there thats a pretty cool transformation for a chaos dwarf, maybe astragoth or drazhoath
마차탄짱아 14 Feb @ 4:20pm 
caesar. i just want boris elemental bear size more more bigger. because i want so much big size.
please