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Level 1 - 40%, increased miscast chance
Level 2 - 30%, increased miscast chance
Level 3 - 20%, increased miscast chance
Level 4 - 10%, increased miscast chance
Or something like a negative ability.
Not sure if that would be easier
Would make magic more lore accurate and require more strategic use.
Something like:
35% miscast chance on normal cast
50% miscast chance on Overcast
Most characters get copious amounts of miscast reduction anyways in campaign
To the point where miscasting is virtually non existent currently
The Daemon Prince is still behaving the same aside from the UI being misleading.
I can hopefully fix this but for now I think this is preferable to Kairos's UI being bugged.
For the timebeing I've removed all changes to Kairos but there's still some bugs where he is missing some spells. I'll try and resolve but at least for the mod is back to being functional.