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Blast to the Past - Scenebuild (Crash Bandicoot 4)
   
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Universe: Original IP
Model
Models: Outdoor
Mots-clés : SFM
Taille du fichier
Publié le
360.536 MB
3 mai 2022 à 13h55
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Blast to the Past - Scenebuild (Crash Bandicoot 4)

Description
A jungle level from the Eggipus Dimension

PLEASE DO NOT ASK ME FOR REQEUSTS OR ASK WHAT I WILL PORT NEXT!

THIS IS NOT A MAP! It's a group of props meant to be fused together to build a scene

IMPORTANT
--------------
In order for the Props to Spawn correctly, spawn all of the parts you want, then bring up the pos for every RootTransform of the models and set them to 0, (use the "Zero" Slider in the menu)

You are free to port this model to GMOD as long as you give credit.

Check out my CTRNF ports here

Includes:
CJDucky\~crash4-iat\~levels\blasttothepast\blasttothepast-1.mdl
CJDucky\~crash4-iat\~levels\blasttothepast\blasttothepast-2.mdl
CJDucky\~crash4-iat\~levels\blasttothepast\blasttothepast-3.mdl
CJDucky\~crash4-iat\~levels\blasttothepast\blasttothepast-4.mdl
CJDucky\~crash4-iat\~levels\blasttothepast\blasttothepast-5.mdl
CJDucky\~crash4-iat\~levels\blasttothepast\blasttothepast-6.mdl
1 commentaires
joshua.moudy.39 5 mai 2022 à 14h29 
So, these are all maps, right?