Cities: Skylines

Cities: Skylines

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Transfer Manager CE v3.0.67
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1.364 MB
6 Thg05, 2022 @ 7:06pm
17 Thg06 @ 4:02pm
124 ghi chú thay đổi ( xem )

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Transfer Manager CE v3.0.67

Mô tả
Description
Modifies the vanilla Transfer Manager to prefer closer transfers. ie Garbage trucks will go to nearby buildings first to collect garbage rather than travelling all the way across the city to get the garbage at some distant building.



Main Features
  • Improved matching algorithms
  • Allows low level control over a buildings transfers based on district, building and distance restrictions
  • Improved Import / Export controls including import restrictions, export vehicle limits and outside connection distance multipliers so one connection or connection type can be preferred over another.
  • Improved goods delivery options including factory first and warehouse first along with many other options allows you to organise your deliveries just how you want them
  • Supports using path matching to improve matches when your geography or network is complex.
  • Multi-threaded for better in-game performance.
  • Generic industry, DLC industry and commercial buildings can now re-request IN material when they have no material in storage and the responding truck(s) are still a long way away.
  • Vehicle AI - Enhances service vehicles to look for close by issues to resolve, so for example if a garbage truck is out at a building collecting garbage and another building next door also has garbage it will pick that up as well. (Service vehicle AI supported: FireTruckAI, FireCopterAI, GarbageTruckAI, PoliceCarAI and PoliceCopterAI)
Improved Matching Algorithms
This mod features 4 matching algorithms that have been carefully crafted for each transfer reason:
  • Match Incoming First
  • Match Outgoing First
  • Balanced (most similar to vanilla)
  • Priority only
By carefully selecting the right match mode for each transfer type this mod is able to produce much better matching results.

How To Use
I have written a brief overview of the main features and how to use them here.
There is also a brief explanation of the Transfers tab.

Background
The original idea for this mod was by pcfantasy and his More Effective Transfer Manager

Unfortunately he stopped working on it so another developer Cambrium started a new version, More Effective Transfer Manager (continued). Sadly after doing lots of great things with the mod he decided to introduce some malicious code into the mod and was booted off the workshop along with his mod. Discussion

This left lots of subscribers in the lurch as they could no longer use what had become quite a nice mod. I was asked if I would be willing to reboot this mod so that people could continue to play the game with its features. This is the result.



Incompatible Mods

Note: While Advanced Outside Connection is currently listed as compatible with this mod, we have found that the mod tends to produce double offers for outside connections when altering the ratio values that may cause issues with your game such as overwhelmed outside connections.

Translation
Supported Languages: English, Chinese (Simplified), Dutch, French, German, Japanese, Korean, Polish, Portuguese, Russian and Spanish.
Translation
We have set up a translation project on
[crowdin.com]
You are invited to join and provide translations, if you want us to add a language just leave a message in the comments below.
Source Code
Can be found on Github[github.com]
Discord
We have set up a Discord[discord.gg] sever to help with support.
[discord.gg]
Donation
If you appreciate my efforts then a small donation would be welcome.
[www.paypal.com]
Test Version
New features are being developed with the TEST version. If you are willing, feedback and bug reports would be great.

Changes


Version 3.0.67
  • Bug fix: Transfer Restrictions - Unique factory not applying outgoing restrictions correctly.
  • Bug fix: Settings - Outside Connection Priorities not saving correctly.
Version 3.0.66
Enhancements
  • Transfer Restrictions - Changed Outside Connection Multipliers to Outside Connection Priority.
  • Transfer Restrictions - Split incoming and outgoing distance restrictions.
  • Transfer Restrictions - Added option to enable / disable individual outside connections.
  • Outside Connection Panel - Added "Usage" column to panel.
  • Settings - Added "Tough on crime" option to increase police presence in the city.
  • Settings - New warehouse smarter import / export option for balanced mode warehouses.
Design Changes
  • Building Panel - Only show distance circle when on the corresponding settings tab.
  • Transfer Restrictions - Coded up new transfer rules for Cargo Warehouse.
Bug fixes
  • Path Distance - Detect when a cargo station is turned off or on and recalculate the connection graph.
  • Building Panel - Don't change the tab index when closing panel.
  • VehicleAI - Don't put out requests when in Arriving phase.
  • Transfer Manager - Added additional check to ensure fill mode warehouses don't export and Empty mode warehouses don't import.
  • Cargo Warehouse - Ensure we get the parent warehouse when setting priority.
  • Police Vehicle AI - Require more than 1 criminal to assign police car to the building.
  • Transfer Restrictions - Unique factories not getting garbage collected when outgoing building restrictions set.

See Change Notes for earlier versions
Thảo luận nổi bật Xem tất cả (30)
116
17 Thg07 @ 9:12am
Bug reports
Sleepy
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7 Thg07 @ 6:52pm
ĐÁNH DẤU: How To Use
CattoGaming
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15 Thg04 @ 5:43pm
Function with Sunset Harbor?
BodyBagger
1.913 bình luận
DangerousRobot 42 phút trước 
I'm going to switch to only within district since prefer within district stopped working.
DangerousRobot 56 phút trước 
@Necko a hospital from across the map is sending ambulances to the building instead of the hospital right next to said building.
Necko  [tác giả] 4 giờ trước 
@DangerousRobot do you have painted the district and is there any closer Hospital or Police Station to that area and do you have in that area also painted district?
DangerousRobot 9 giờ trước 
@Sleepy I am using prefer local district on individual buildings and prefer local district services in the mod settings and they still go across the map.
Sleepy  [tác giả] 10 giờ trước 
@dgrad598

Global Settings > Vehicle AI > Police Vehicle AI
dgrad598 13 giờ trước 
I have several districts in my city, i assign each police department to patrol their own district however, lately i've noticed they patrol districts there not assigned to sometimes and this problem didn't happen before like maybe a few months ago or more.
Sleepy  [tác giả] 20 giờ trước 
@DangerousRobot,

Are you meaning when using specific "District Restrictions" on the settings tab or just when in unrestricted mode?
DangerousRobot 17 Thg07 @ 9:11am 
The seems to be an issue with the district services feature. Ambulances and police have started responding to calls on the other side of the map even though they didn't use to with this mod. All features for the mod are turned on too.
dgrad598 11 Thg07 @ 8:53am 
aww well it use to keep the police in whatever district i wanted so I was wandering what changed that? I like everything else its doing for my city of 500,000
Sleepy  [tác giả] 11 Thg07 @ 6:48am 
@dgrad598,

The police vehicle AI finds nearby crime to respond to. It is separate to the matching process so wont follow any building restrictions. You could disable this if it bothers you.