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VWE Coilguns - Unnoficial Gauss Sniper
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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6 Thg05, 2022 @ 8:52pm
19 Thg07, 2024 @ 10:16am
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VWE Coilguns - Unnoficial Gauss Sniper

Trong 1 bộ sưu tập tạo bởi Argón
Argón's Mods [Active]
14 vật phẩm
Mô tả
A small addition to Vanilla Weapons Expanded - Coilguns that adds a Gauss sniper.

Note: This was primarily a personal mod adding in a weapon concept of mine from 10 years ago, I am quite pleased that so many of you enjoy it however. -Sari

Differently balanced to the gauss lance, Trades Cooldown Time for faster Warmup time, better at range, worse Close up.

Sounds may be -annoying- at higher Gamespeeds, sorry.

Yes, it seems the empire DOES spawn with these, sometimes.


Credits to the VE team for the coilgun coding, framework, artwork style.

CE Compat? Ask them for it. For now you can test this patch made by Aelflead Wayne: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2804911030

35 bình luận
Kimo' 23 Thg07 @ 1:38pm 
Really looking forward to this one to complete the coilgun family!
Argón  [tác giả] 21 Thg06 @ 3:58pm 
Just in case, using VE framework in 1.6 causes a ton of errors. I'm pretty sure they'll update it soon, though.
Sari-n  [tác giả] 21 Thg06 @ 2:50pm 
This relies on the vanilla framework being updated, when they update their stuff to 1.6 and 1.6 actually comes out, then i'll update it.
(its probably just changing the tag to 1.6 tbh)
Barteg 21 Thg06 @ 12:36pm 
Hey guys, any chance this will be updated for 1.6 ?
turkler 2 Thg08, 2024 @ 3:12am 
thank you for the update
Argón  [tác giả] 28 Thg06, 2024 @ 4:30pm 
I'm on it. We were talking some days ago about updating it and adding a feature.
陈未晛Vshiny 1 Thg05, 2024 @ 4:21am 
we need 1.5
Resistance Band. 21 Thg04, 2024 @ 2:32am 
It's a great addition, would the CompOversizedWeapon be fixed for a 1.5 update?
Jingo柏利斯 26 Thg01, 2024 @ 9:04am 
Is there any plan to repair it?
Foxtrot39 11 Thg10, 2023 @ 3:06pm 
I noticed VWE coilgun use "VFECore.ThingDefExtension" instead of
"CompOversizedWeapon.CompProperties_OversizedWeapon"

It fixed for me the gun being wrongly offset when idle/targeting