Garry's Mod

Garry's Mod

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[V2] Scrap Metal: Legacy Edition
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
148.843 MB
5 Jun, 2022 @ 1:47pm
5 Jun, 2022 @ 2:26pm
2 Change Notes ( view )

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[V2] Scrap Metal: Legacy Edition

Description
Quick summary: This is a reupload of "gm_scrapmetal_v2" for those who wanted the older version of the map before the Final Edition release. I highly recommend you use the "Final Edition" version if you're just looking for the latest iteration of Scrap Metal. This version of the map is the exact same as the old one, except that previous problematic content has been removed, and minor bug fixes were done (will go over that in detail in the changelog below)

Map file name: gm_scrapmetal_v2 NOTE: If you have been using an existing / reuploaded copy of "gm_scrapmetal_v2", you may need to remove it in order for this one to work (with the cleaned content and changes). SOME GOOD NEWS: By keeping the same map name, I've confirmed that existing "Saves" and other content may still be compatible and working, but please don't hesitate to let me know if there's anything else I can do to fix bugs or problems

Asset Requirements: None, everything is packaged in the map. Check out the GitHub website to get access to the assets used: https://kawoofish.github.io/gm_scrapmetal/

Apology about the "creepy room" and mistakes made: Discussion thread here

Changelog from the "original" V2:
  • Removed problematic content that, while not particularly explicit, did not belong in a GMod map
  • Added a new .AIN nodegraph file to overwrite the old one (so you don't get "Node graph out of date... Rebuilding")
  • Reduced some unnecessary decals to prevent decal overload so player decals show up properly and are within reasonable limits
  • Adjusted some fade distances on outdoor props
  • Cubemaps no longer get cut off strangely in the spawn room
  • Color correction at 100% intensity (Final Edition has it at around 70% intensity)
  • Intro Music
  • Functional garage doors
  • Ambient soundscapes
  • Areaportal and hint/skip optimization

By popular demand, I've decided to clean up and make a few minor adjustments to the original version of "Scrap Metal V2". This was done within the span of a few hours, as the original map file was still intact and working (had not been modified since 2014 or so). I've also kept the name of the map file the exact same in hopes that some old player created content will still work. Unless there are game breaking bugs or glitches I don't intend to update this particular version.

Unless it's needed, I've kept this version as "Unlisted", as I personally believe that the Final Edition will be the main "Scrap Metal" representative. However, if there's a need for it to be more public I'm willing to change the visibility settings, I just think it's easier and will cause less confusion by keeping it this way, but let me know in the comments if there's anything I can do better. Enjoy!

Tools used
- Hammer++, an incredible fan-made update to the Hammer World Editor. The updates and fixes have made Hammer into a somewhat modern editor with the times, and this is a happy surprise for myself and many other Source level designers. Please show them some love, I never thought I'd see the day when Hammer could get new features and tools[ficool2.github.io]
- VTFEdit, for texture importing[nemstools.github.io]
- Pakrat, for packaging assets[www.tophattwaffle.com]
- Uploaded with gmpublisher[gmpublisher.download]

Special Thanks:
- burning sorrow
- those who were interested in the V2 version
11 Comments
khajiithascoin 17 Mar, 2024 @ 7:57am 
remove music
Burst Angel 23 Dec, 2023 @ 12:12pm 
Legacy the best.
Lukachew 9 Oct, 2022 @ 11:05am 
@Kawoofish thanks!:steamhappy:
Kawoofish  [author] 9 Oct, 2022 @ 7:26am 
@Lukachew, in short, just a few real life pictures and outdated meme pictures that did not belong in the map (especially in prominent area). not particularly explicit but it's a reflection on me being too stubborn and lazy to do anything about it sooner. more detailed info here https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/326331207/3191364956936643170/
Lukachew 8 Oct, 2022 @ 11:45am 
what exactly was the problematic content?
Lunatic Flames 14 Jul, 2022 @ 12:01am 
"you are as beautiful as the day i lost you"

epic
... just like i remembered it.. kinda :Batcat:
Kawoofish  [author] 19 Jun, 2022 @ 12:28pm 
Appreciate the kind words everyone. Are there any particular mods you're using @foolskarp to get those shaders? I haven't really looked into those for GMod, although I heard some CSM mods or others require a "named light_environment". I've been experimenting with adding that into the map, although seems to cause a few lighting related bugs which I'm trying to sort out. Once I do figure that out I may post another update to help with the mod experience
NOreal 18 Jun, 2022 @ 6:14pm 
Awesome map. Absolutely deserves 10/10.
SUMTER 17 Jun, 2022 @ 3:45pm 
Thanks for the Cinematic Mod atmosphere:steamhappy:
5 Ton 460-3-60V 13.4 SEER2 10 Jun, 2022 @ 4:58pm 
what an amazing map. i have tons of realism addons on gmod and coupling this map with CSM shaders is just bewildering. i've never seen a map before that has baffled me this much. amazing map.