RimWorld

RimWorld

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Voice-Acted Radio Chatter
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Mod, 1.3, 1.4
File Size
Posted
Updated
167.004 MB
10 Jun, 2022 @ 11:07am
19 Nov, 2022 @ 2:09am
4 Change Notes ( view )

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Voice-Acted Radio Chatter

Description
- Updated to 1.4
- Removed babies crying causing the civil unrest base alert
- More voices being added in one last big update. After this, the mod will be considered finished

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"HOW DOES IT WORK?"

This mod adds voice actors to the game as well as unique alarm and event sounds using the voice of overwatch from Half-life. Event sounds can be disabled. You can select and deselect voices individually in the mod menu, so that you can use only the voices you want and disable voices you don't like or don't fit with your style. For a game in progress, accessing the mod settings let you choose a specific VA for the desired colonist. Simply select a colonist and choose their desired VA.

You can alter the minimum-maximum randomized cooldown for voice lines. This way if you feel they talk too little, or too much, you can customize the cooldown for the different responses. This so that the radio chatter fits your own pacing. The mod customization options are fairly simple and intuitive so they should be easy to understand. However if you do need help with anything feel free to ask.

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"WHAT ARE THE VOICES?"

The voices are from all over. Mostly other games. Like Mass Effect, KoTOR, Baldurs Gate, Xcom, Deus Ex etc.etc. Some from movies (oh hai mark! yes I added Tommy Wiseau). Some other games like NWN and PS:T too as to what comes to mind atm.

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"MANY OF THE VOICES DO NOT SEEM TO FIT TOGETHER!"

They are not supposed to. I went for a high variety of voices. Which can be enabled and disabled. Specifically for roleplay and immersion. So that people can customize the voices to fit their characters, themed playthroughs, styles, character personality etc. This isn't a "here it is just go" mod. It is supposed to be customized to tailor your own taste. Allow you to have voices that together fits your characters or colonies.

There are regular "boring" voices. Dark and edgy voices. Naive voices. Villain voices. Heroic voices etc. One set which sound silly for one person, may be the exact thing another person wanted and so on.

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RECOMMENDATION

Create a game and simply try it out and experiment. Find the voices you like and disable those you don't like. Adjust settings. Reminder that giving a specific colonist a specific voice only works in-game. Not in the main menu.

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"FUTURE PLANS?"

Maybe more voices. Maybe adjustable sound for individual voices. Personally I play without music on so hearing their voices isn't an issue for me. Maybe more triggers which has voice acting. First thing is to see if people encounter any bugs or issues, solve technical stuff. Feel free to leave suggestions or ideas.

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AUTHORS

Commissioned by me.
Coding and XML by Taranchuk.

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Demo Video Added in the Youtube link. This was put together to give people a quick general idea of what the mod does but does not go into details about the features, which should (hopefully) be simple and intuitive.
Popular Discussions View All (7)
8
2
24 Feb, 2024 @ 11:20am
I figured out how to release stand alone patches for this mod.
R41N
8
11 Aug, 2023 @ 11:33pm
adding more voices
sloth
3
18 Aug, 2022 @ 8:23am
Moving Lines not triggering when moving colonists
iLumiX
266 Comments
Sakujo 12 Jul @ 4:06pm 
Ah I see, Voice Acted Colonists is the updated mod. (still 1.5 though)
Sakujo 12 Jul @ 12:33pm 
Any chance for an 1.6 update? Sadly quite here
Deegeeta-Geem 30 Nov, 2024 @ 4:29am 
for some reason i cant find it in mod options? it's a bit loud for my liking.
NaNoServers 20 Sep, 2024 @ 8:52pm 
Just download "Voice Acted Colonists" it has combine voices and event sounds as this one included.
Shaw_de_pig 17 Sep, 2024 @ 3:40pm 
Is this compatible with the other mod?
NaNoServers 6 Sep, 2024 @ 2:44am 
This mod changed the event sounds, for example of betrayal, infestation or arresting a colonist; how do I do that in 1.5? It seems like the game does not apply the format this mod uses (anymore). Example: Playing the Solar Flare audio "SolarFlare1" in Folder "Sounds" despite "Sound.xml" saying so in the "Defs" folder.
Gremlin 9 Aug, 2024 @ 10:02pm 
VAC is officially released, thank you for patience and we hope you enjoy. Join the discord for more information on future updates and creating your own voice-packs.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3306119571

https://discord.gg/YQg39HWmpD
Alexis Popcorn 13 Jul, 2024 @ 11:58pm 
I recommend everyone to join the current discord server (link a few comments below) because a beta test of the new and reworked mod is about to begin!
Gremlin 18 Jun, 2024 @ 3:23am 
@Pastel_Sad

Those voice-packs have been removed as their original creator no longer felt it being appropriate to maintain them themselves for personal reasons.

Anyone willing to take up the mantle is more then welcome to do so.
Gremlin 18 Jun, 2024 @ 1:24am 
Sorry about that. Set this one to not expire:

https://discord.gg/YQg39HWmpD