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The light version of this mod is not up to date and has had most of its functionality removed in 1.0 due to the removal of the old pirate missions. This version of the mod brings back the old pirate mission, and adds a pirate ambush mission as well.
If you get any errors let me know and I can take a look.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920829775
What do you mean by non-lethal force? There is no such option in items xml. You need to prescribe combatPriority="99" in a syringegun. And bandits will use it.
Hostel AI will use syringeguns. The AI on friendly stations are programmed to attempt to arrest players using non-lethal force. Unfortunately this isn't something that can be changed via mods (Maybe Lua???). This may change when the faction update is released. We will see.