Parkitect

Parkitect

68 ratings
Water Slides
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Mods: Mod
File Size
Posted
Updated
508.519 KB
15 Jul, 2022 @ 1:53pm
30 Apr, 2024 @ 4:17pm
5 Change Notes ( view )

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Water Slides

Description
Adds multiple types of waterslide.

Vehicles supplied via separate mod by Marnit.

F.A.Q.

Q: The ride does not show up, or has wrong vehicles.
A: Ensure you have both the ride and vehicle mods installed and enabled,
The family slide requires the Taste of Adventure DLC, and will not show up without.

(For technical reasons the vehicles are in a separate download)

Q: How do I change tube or lifthill style?
A: Use the 4th colour slot of the track to select the desired style.

(See the ingame mod settings panel for values)

Q: I've built a slide with a previous version of the mod, and it looks wrong now!?!
A: Use the buttons at the bottom of the ingame mod settings panel to update them to the current version.

Q: One of the blueprints I have doesn't work anymore and gives an error message.
A: Due to an unknown reason blueprints made prior to version 1.2.0 are not compatible with later versions.
Savegames that they've been placed in however are.

Q: How do I build a slide where people enter at the top and exit at the bottom?
A: Build a full circuit ride, and paint the part from bottom back to top station invisible.

The ability to allow inline platforms has been added to coaster anarchy, and may end up being removed from this mod at a later time.
58 Comments
Marnit  [author] 30 May @ 8:40am 
That's odd, does changing the 4th colour slot work?
Denirose 30 May @ 3:42am 
The structure supports are fine, just the slide bodies are no longer showing :(
stina.kirschnereit 7 Dec, 2024 @ 11:03am 
It doesn't work :(
Rainbow Starfish 7 Nov, 2024 @ 4:48pm 
I've been getting desyncs when trying to use this in multiplayer. Is that a known issue? Is there a solution or workaround?
Fradley110 8 Jul, 2024 @ 8:08am 
Hey, thanks for the mod, the blueprints of the rides say 0 and we’re a bit useless at designing rides/coasters currently, is there a way for us to download blueprints for the rides or do I need to learn to make them manually? Thanks
GameDev999 6 Jul, 2024 @ 1:51pm 
wont work ):
Vincent Vega 28 Jun, 2024 @ 7:25am 
this is amazing !!!!! :)
Marnit  [author] 27 Jun, 2024 @ 10:57am 
The "vehicles" need a way to return to the starting station, this can be invisible however.
MainelyKashYT 27 Jun, 2024 @ 8:10am 
Do the rides that the people get on by themselves need to be full circuit?
Marnit  [author] 7 Jun, 2024 @ 1:12pm 
Sadly, that's by design.

The campaign mode does load code mods, but not asset mods, supposedly for balancing reasons.
The track is added as a code mod, but the vehicles are assets.