Democracy 4

Democracy 4

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The Culture War
   
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1 Aug, 2022 @ 9:43am
2 Nov, 2022 @ 6:53pm
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The Culture War

In 1 collection by Duke of Prunes
DoPrunes' Mod Ecosystem
14 items
Description
3 November 2022 UPDATE
  • 15+ new simulations
  • 25+ new situations
  • 80+ overrides
  • 3 policies
  • more to come
What's going on in your voters' minds? What do they feel? What do they believe in? Any REALLY bad ideas? (Now now, what does communism have to do with anything??) What are they talking about? What do they fight about? Why do they fight? Did history teach us anything?

WORK IN PROGRESS - UPDATES EVERY WEEK-START UNLESS NOT SAVE-BREAKING CHANGES

Policies:
  • TV Fee (beta)
  • Print Media Grants (beta)
  • Apology of Fascism Law (BETA)

Simulations:
  • Culture (beta)
  • Local Communities
  • Bureaucratic Knowledge
  • Gender Tension
  • Single Parents
  • Stay-at-Home Parents
  • Private Entertainment (beta)
  • Social Mobility (alpha)
  • Racial Equality (alpha)
  • Ethnic Minorities Poverty
  • Coequality (beta) (sum of Gender, Racial and general economic Equality, heavily influences Democracy)


    - Attitude Delta (beta)
  • Competitiveness
  • Cooperativeness

    - Negative Emotions (under Tracker Situation Group)
  • Paranoia
  • Fear
  • Disgust
  • Envy
  • Anger
  • Anxiety

Situations:
  • Historical Trauma: Colonialism (alpha)
  • Historical Trauma: Word Wars (beta)
  • Historical Trauma: Cold War (alpha)
  • Radical Identity Politics (beta)
  • Critical Race Theory (beta)
  • Critical Gender Theory (beta)
  • Woke Washing
  • Trophy Syndrome
  • Fat Acceptance (beta)
  • Functional Illiteracy (alpha)
  • Complotism (beta)
  • Green Washing
  • Degrowth Doctrine (beta)
  • PSA Fatigue
  • Luxury Beliefs (alpha)
  • Hookup Culture (alpha)
  • Overloaded Justice (beta)
  • Quiet Quitting (beta)
  • Absenteeism (alpha)
  • Abortion Conscientious Objectors (alpha)
  • New Age Movements (beta)
  • Fundamentalism (alpha)
  • Illegal Building (alpha)
  • Unappealing Entertainment (beta)
  • Show Biz (beta)
  • Nimbyism (alpha)
  • Exemplar Democracy (BETA)

    - Cultures and Countercultures (Tracker Situation Group)(alpha)
    note: very much alpha and mostly descriptive ATM, all these are simulations AND (supposed to be) situations when they get polarized into ideology\counterculture pairs (this mechanism is dormient in the current version of the mod),
  • 1 - Individualism
  • 1 - Collectivism
  • 2 - Moralism
  • 2 - Relativism
  • 3 - Hedonism
  • 3 - Prohibitionism
  • 4 - Objectivism
  • 4 - Subjectivism
  • 5 - Authoritarianism
  • 5 - Anarchism
  • 6 - Isolationism
  • 6 - Globalism
  • 7 - Militarism
  • 7 - Pacifism

  • Pragmatism
  • Ideologism
National Cultural Heritages (alpha):
---
Coming soon - priority ordered (may make a separate mod for some of these and some of the already implemented stuff, keep reading to know more):
    - Simulations
  • Mediatic Violence

    - Situations
  • ADHD Epidemic

    - Ideologies, Cultures and Countercultures
    x

    - Other groups:
  • Positive Emotions (cringe)
  • Dark Triad (this may be too wishful)

---
Long term goals:

- more weird stuff right-wingers and "right-wingers" do, cause I'm not trying to be biased, that's the main point of this mod
- probably more weird stuff "left-wingers" do
- some form of referendum mechanic: civil rights, narcotics, fission energy, eu membership, who knows (I'm testing this in my Italy mod)
- this mod will eventually split into at least 3 more; Geography, Infrastructure and Trade --- 21th Century Challenges --- Growth and Demography, the ones I'm already developing you'll find in the collection.
-an additional mod to interface these ones with the best mods around, and a mod to collect fix and update all the good but obsolete ones that are around
-at some point I'll test the viability of a "hidden neurons" mod; this game is all good and fun until you realize some of the worst problem IRL are the ones you don't realize you have. What if you didn't actually know how much crime you have going on? What if you were leaking money? What if ya mum ran on batteries? Doesn't it sound like fun??
- i wonder if i can build an oscillator into the game, lol
- some policies, yeah I know
- more integration with dilemmas
- write the descriptions and make the icons (would appreciate a hand with the latter), I guess
- i'm thinking about it


--
daddy cliffski pls give us modders:

- why do some (usually override type) links after the first turn are just stuck to low\outside-the-function values?? THIS BUG NEEDS TO BE ADDRESSED ASAP - currently stuck to using a workaround for this
- whatever PARAdoxiBLE asks for, he's been complaining about the above bug for a while now, comon
- more flexibility and reliability for the Equation Processor, why do we have to reverse-engineer how we're supposed to lay out the functions, make it read the damn parentheses too
- more modding documentation in general
- ??? what's up with global, freq and perc?? What's the difference?
(I think I figured it out, perc for causes and freq as a y in effects, but this NEEDS to be mentioned in the guide)
- just more moddable stuff - on that note - again, why don't all vanilla countries have their own tag?
- load order may be important at that point i guess
- more blog rants
- even more reddit rants (not /s, I love these)
- neuron groups: eg mode of transport, energy mix, earnings distribution, demography etc; perhaps sharing a pie chart if appropriate; not even necessarily anything functionally different, but it would at least de-clutter the UI and present data helpfully.
(I'm managing ("Trackers") by using a situation (to make it stand out...) to group NOICON simulations\situations)
- neutral\misc (yellow?) situations and MIDGOOD simulations tags
- i'm thinking about you


--
yup those in the pic are jb peterson and aoc having a pillow fight, thanks midjourney even if I used all my trial minutes doing that lol

--
(alpa) = barelly working, just laid the foundation and testing stuff
(beta) = still tweaking values and testing mid term gameplay
if not stated = kinda done, but please feel free to give feedback in the discussion threads about long runs or any improvement
Popular Discussions View All (2)
13
26 Jul @ 8:23am
PINNED: Bug Reports and Balance Feedback
Duke of Prunes
3
3 Aug, 2023 @ 3:57am
PINNED: Suggestion and Ideas
Duke of Prunes
13 Comments
Ulvheðinn 10 Jun @ 4:16am 
@Deus Vault , "Positive Discrimination" is just discrimination inverted but worse, political ideology is nothing but submission to lies. Try putting the slider around the middle for the gender/race acts, pretty much a representation for social cohesion outside of law
Ulvheðinn 10 Jun @ 4:06am 
Had a wonderful run getting to a Green Anarchia utopia. Just about even income/spending, 100% privatization, 0 trade, "socialist" dominant mixed, 0 crime/unemployment/poverty, all economics on average 100%, farmers 51%, self employed 50%
Individualist/Collectivist/Hedonist/Pacifist/Anarchist/Objectivist/Universalism/Subjectivist
Wild ride for the future of mankind
EntropicChaos 13 Mar @ 2:20am 
This is now broken?? For some reason and causes errors, unusual timing one might add.
Deus Vault 16 Feb @ 4:18am 
This would be an interesting mod if the creator didn't have such an obvious right-wing bias. Why would implementing the race discrimination or gender discrimination acts increase racial/gender tension in a society which is predominantly liberal with practically zero conservatives? This would actually be an insanely cool mod if you could somehow figure out how to get the "issues" to inversely correlate with population membership; e.g., implementing the gender or race discrimination acts in liberal and socialist populations will be positive for them, but negative in conservative populations.
Doximax 26 Nov, 2024 @ 12:39am 
Breaks the game sadly
Cheesebrain424 4 Nov, 2024 @ 4:22pm 
This is my favorite Dem 4 mod
Spaceracer 16 Sep, 2023 @ 6:07pm 
Is this getting updated?
ThisIsMerlin 23 Dec, 2022 @ 6:08am 
fantastic mod! keep up the good work. Nothing specific to say here other than sending good vibes and hope all is well with getting the ideology and counter-culture interactions up and running so we can finally model a battle for the "soul" of the country at a level of depth I have never seen in any other game. Thank you for this and the rest!

Do you happen to know if this is compatible with the economic/internal development mod? That is sorta what I would consider the ultimate "companion" mod to this and your mod eco system because it goes into the same level of depth on the root causes of economic situations as yours does the social. Cheers!
U WOT M8000 17 Oct, 2022 @ 4:45pm 
just google the PCM on reddit. kinda wholesome
ok :) 15 Oct, 2022 @ 1:33pm 
nice mod, I see a lot of potential