RimWorld

RimWorld

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Holograms And Projectors
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Mod, 1.4, 1.5
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13.534 MB
10 aug, 2022 @ 12:42
14 apr, 2024 @ 14:52
13 ändringsnotiser ( visa )

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Holograms And Projectors

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New Version
A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2979598490




Greetings, dearest customer!

Have you ever found yourself bored at the simple limitations of solid
materials?
Do you have a desire for radiant lights, stunning displays and a little
bit of propaganda?

Then we, here at Elder-Gods-Inc., have exactly what you need!

Introducing the Holographic projection units, or Projectors for short!
These wonders of technology will douse your dormitories, laboratories
and even your funerals in the most appealing of hues.

Featuring 3 models with progressively stronger projection capabilities,
27 visually appealing Projections, a wide variety of hues and even
different modes to passively aid your colonists!

Get your package deal today for the low, low price of your
colour-perception!




Description:
"Holograms and Projections" aims to correct the absence of truly high-tech,
holographic, decorations in Rimworld and offer high levels of customization
to make your colony even more unique.




Credit:
Coding: Vesper
Art and Commissioner: Visandar the Unliving




Features:
This mod adds three projectors, which can be manufactured
at a fabrication table, once the "Holo-Projection" research has been
finished.
Each projector features 3 modes, which either give recreation, ideology
certainness, or experience in a random skill.




Compatibility:
Should you have "Vanilla Expanded Furniture-Art" installed, then have this mod loaded
after it.
Without the Ideology DLC the propaganda option will not be available.
Populära diskussioner Visa alla (2)
4
18 nov, 2022 @ 0:48
Bug, Holograms dont work?
bigcool3571
117 kommentarer
ephemeraltoast 12 jul @ 19:20 
Hi, is this working in 1.6? Gotta get my brainwashing operations back up to snuff
ThunderGodFnry 21 apr @ 16:47 
Why does this lite version work with Save our Ship 2 and not the Full version?
Vesper  [skapare] 24 mar @ 2:03 
Yep! If you go to the mod's directory and follow this folder path:

Common\Textures\Buildings\Art\

You can insert images into the hologram folders there and the mod will recognise and load them.

The only thing you should worry about is that if you've optimised load times by converting the textures to dds your files won't be loaded unless they're also DDS
DVSwhitescar 23 mar @ 18:36 
any chance we would be able to add our own images?
-NQ- nick4fake 21 feb @ 1:23 
You can move that rectangle using dev mode, though this is better fixed in mod
Z03 14 sep, 2024 @ 17:03 
Config error in VFEE_JanissaryGear: same research view coords and tab as Res_Projectors: 15, 1.1(Main)
Seems like this mod conflicts with the Vanilla Factions Empire Expanded mod

https://gist.github.com/HugsLibRecordKeeper/c7586b139f3e5e9b885683f767e214cb
Z03 12 sep, 2024 @ 21:13 
can you make a pt 2 mod with some more of the original options?
Vesper  [skapare] 5 jun, 2024 @ 18:19 
If you install the bigger mod you can delete textures since my mod dynamically loads them itself
toradrow777 5 jun, 2024 @ 17:07 
Can we get a sort of middle-ground mod? One with all the emitters of your main mod but with less images than that but more images than this one? Like maybe only around 10-20 holograms per category?

@Silent Service I think you can still use the mod, you just can't install the emitters on your ship. Sucks, but still workable.
Silent Service 25 maj, 2024 @ 13:34 
i hope this one is compatible with Save our Ship 2