Total War: WARHAMMER III

Total War: WARHAMMER III

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Warriors Saints of Kislev
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31.976 MB
18 Aug, 2022 @ 5:44pm
27 Mar @ 1:06pm
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Warriors Saints of Kislev

In 1 collection by Pwner1
Mods by Pwner1
70 items
Description
First in my series of Warriors of Order unit mods. Empire variants are alrady made and will probably make bretonnia too and perhaps Cathay is there is demand. Gives the good guys some infantry punching power as chaos gets their huge guys in extra thick armor plates. Lore is as follows: In time of utter desperation need the prayers of Kislev have been heard and her divine protectors have pitched in those who were purehearted and suitable have been resurrected to beat back the tides that would devour the motherland. Their dust and bones have been transformed into bodies that are untiring, inhumanly strong and resilient and their wounds heal at incredible speeds.They have literals hearts of ice and they them more than a match for chosen of chaos,vampire and even grail knights. The forges of Kislev have been fired up to forge incredible heavy plate armor for them and ancient relics and heirlooms have been gathered to arm them.

Statswise their base stats are near to chosen of chaos warriors, but they all come default with immune to psychology,fatigue immune and regeneration. They also have barrier of 800hp.

1. Basic units variant is armed with a magic mace,shield and a handcannon which they wield effortlessly with one hand, it's performance is something between a helblaster and a deck gunner rifle.

2. Basic Ice Guard variant comes with stats boosted to Chosen levels with a more powerful bow.

3.Dual weapon variant can throw axes,has berserk and weapon deals bonus anti infantry.

4. Halberdier variant is anti large and small splash damage.

5. More elite ranged variant they have handbows firing three bolts with one shot and their gimmick is devastating enemy morale. (passive -12 on hit -16 ranged attack -8 morale) Cause fear and terror.

5. Great weapon variant is the most elite, it has rage and deals splash damage and sundering armor attacks.

Building religion landmarks and buildings increase their cap. They also require forge buildings with the two lowest tier units requiring tier 1 and the 3-5 requiring tier 2 little grom foundry.

Once again they are very powerful, but limited units. Don't be shy to give feedback and suggestions. Thank you.

Screenshots provided by Not so Skelly Bones
137 Comments
Vihyungrang 11 Apr @ 5:31am 
Hmm. Any chance for either getting an uncapped version or one where you can increase the cap with buildings?
Sombidy 4 Apr @ 6:20pm 
update for 6.1?
Svain 4 Apr @ 8:00am 
With Mother Ostankya I can not recruit the Warrior Saints as I do not find any building (when going back to Kislev with the new Dilemma) where I can recruit any of them.

Is this intended for her faction or is an Update required?
WereBeoWolf 29 Mar @ 3:28am 
please update the mod is the best
gamestopjesus 27 Mar @ 11:17am 
ctd
Incredium 27 Mar @ 7:04am 
Needs updated for latest patch
KidouKenshi22 8 Mar @ 5:17am 
thtas nice
Pwner1  [author] 8 Mar @ 4:03am 
I'd say as any other custom unit.
KidouKenshi22 8 Mar @ 2:20am 
they are damn cool! but are they mp compatible?
Pwner1  [author] 27 Feb @ 7:04am 
I admit nothing.