Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Photo Memory Example
   
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Tags: v1.5.7
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20 Aug, 2022 @ 8:41pm
21 Aug, 2022 @ 4:09pm
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Photo Memory Example

Description
I'm quite new to logic but i noticed no one has made something like photo memory, so i figured out how and shared it.

Right now its only B&W with rather bad quality but this is the only way i can do it. color might be possible but how monitors and camera's are rendered, it may not be possible.

Because of the way the memory works, bright lights like lightning or a spotlight will *corrupt* the saved image, making it very white, just take a new photo by pressing delete first.

i also added infrared to the Capturing cam and the save bank, depending on the lighting condition's, infrared may make the photo look better or make it even worse.
5 Comments
washing machine  [author] 21 Aug, 2022 @ 4:21pm 
i added infrared to the Capturing cam and the save bank, depending on the lighting condition's, infrared may make the photo look better or make it even worse.

touch screen is most likely not gonna happen, im new to this and its quite annoying and confusing to setup touch, so prob never gonna do anything with lua
washing machine  [author] 21 Aug, 2022 @ 11:53am 
Touch input is for sure a goal but i kinda just started doing logic so idk how yet, also the memory is light sensitive, any kind of light getting into the memory would make white blobs or the entire photo will turn white in the saved photo.

I will try inferred and see if adding or removing light makes a better photo but i don't really see many things i could try for a better photo.

maybe a different sized screen would do something too.
Tmccanna 21 Aug, 2022 @ 9:30am 
one suggestion i have is using the monitor touch input for certain things. also maybe experiment wtih introducing light into the saved image and seeing if it makes the quality better?
Tmccanna 21 Aug, 2022 @ 9:13am 
very cool concept, i noticed that in some cases infrared mode will make the image somewhat betters