Total War: WARHAMMER III

Total War: WARHAMMER III

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The Ferocious Rippergator - WH3 Port
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51.431 MB
26 aug 2022 om 13:30
30 mrt om 3:34
15 wijzigingsnotities (weergeven)

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The Ferocious Rippergator - WH3 Port

Omschrijving
This is a wh3 port of my Rippergator mod from wh2

This mod adds the rippergator to the LZ roster, an aggressive carnivorous monster unit.

The strength of the Rippergators lie within their speed, ability to disrupt a lot of infantry and survivability.

Undying Fury

The common ability of all Rippergator. It triggers when either their health drops below 25% or Morale drops below 10% while engaged in melee (It takes 2 seconds, so it can be shattered in that time frame make sure to concentrate your fire on it to break it if you're the enemy). Once activated The unit gains 25 melee attack, 80% ward save and becomes unbreakable for 30 seconds, but enters Rampage.

The Rippergators

Theres 3 types of Rippergators (Feral/Armored/Ancient)

- Feral: unlocked with Sacrificial Altar of Sotek (T1).

- Armoured: unlocked with Blood Shrines of Sotek (T2), no more rampage, more armour.

- Ancient: Unlocked with Crimson Pyramid of Sotek (T3), larger, bulkier, carries a plattform with skinks.

- some changes have been made: adjusted the recruit time from (4/4/4) to (2/2/3), reduced morale, ancient gator is a bit smaller.

QA

Sfo compatible? No clue, if you want to make one out of it, go ahead.

Lore friendly? No

Balancing Feedback is appreciated!



Related Mods:

SFO and Zharhammer Submod by HashutChampion
chinese localization by CheNg
29 opmerkingen
Kingpanther7 28 aug 2024 om 9:50 
needs update finally stopped working for 5.2.1
SwiSSchriS 5 mei 2024 om 0:21 
loved the mod and would like to use it again. please update. much appreciated.
Zywoo 7 sep 2023 om 2:14 
Update please!
KC99 9 apr 2023 om 22:38 
i disnt like this mod that much but now kinda wan tit soley because your so diligent at making them
Blackbeard147 28 feb 2023 om 17:24 
Why is it bright pink?
Tykiii 4 dec 2022 om 1:09 
Perhaps the feral variant could be recruitable byt The Thousand Maws?
Arthur two sheds Jackson 17 sep 2022 om 18:32 
they have two tongue mmm weird hehe
nelsonoteroaz.2014 6 sep 2022 om 9:58 
update please 3 mods
KangarooTheBlessed 6 sep 2022 om 7:43 
I see. I think the Ancient one could be slightly better for its price.
Chonky Lizard  [auteur] 6 sep 2022 om 4:44 
@KangarooTheBlessed Ty for your feedback. I purposly designed it to be bad vs single entities, with having less melee attack and weapon strength. Its job is to break through the line then continue for the back line and harass it and its ability helps to keep that pressure up. Pricing might be a bit too much for the ancient version tho.