Stellaris

Stellaris

1,209 ratings
Halo: The Flood
32
7
3
8
6
3
3
4
3
5
3
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
184.092 MB
31 Aug, 2022 @ 9:17am
1 Jul @ 12:04pm
87 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Halo: The Flood

In 1 collection by force728
Halo Portrait Mods
5 items
Description
This mod adds the Flood from the Halo universe to Stellaris.

Features
1. Flood Portraits
2. Flood Origin, Civic, Flag, & Traits
3. Flood shipset (NSC compatible)/cityset/rooms
4. Flood Buildings
5. Flood Armies
6. Flood planet classes/deposits
7. Ship infection mechanic (chance to capture of enemy ships during battle)
8. Flood Infection bombardment stance that can start small event infections and turn worlds into Flood hives after prolonged bombardment.
9. Keymind/Gravemind mechanic similiar to the Progenitor Hive origin
10. For each purged pop, Flood empires create an infected Flood pop and a small amount of research & unity
11. Flood namelist



Recommended Mods
Gravemind Advisor:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2516880124

Chinese Mod Localization
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3108330591

Russian Localization
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3368474884

Credits
- Credits to LordZarmack and yf22 for the custom Flood ship models, animated gravemind portrait, and cityset design. Their full mod is linked below:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1319988277&searchtext=Halo+Great+Journey

- Credit to The Supreme Brain for the cityset levels 1-5 and the infested room templates.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1160405318

- Credit to Pilgrim for the shipset template.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2532923000&searchtext=swarm+ships
Popular Discussions View All (5)
106
30 Jun @ 6:07am
PINNED: Bug Reports
force728
48
11 Jul @ 9:46am
PINNED: Suggestions
force728
5
19 Feb, 2023 @ 5:52pm
Flood Bombardment Mechanics
force728
405 Comments
PicklesDLXII 23 hours ago 
portrait mods causing a blank pop up that pauses the game and pops back up right after closing it
XAceBandito 2 Jul @ 6:34am 
Can you tell us when the biogenesis ship set will be finished?
MaVeRiCk 2 Jul @ 3:48am 
I have a Flood Gravemind army that I used to take over a planet... does it really just sit there permanently after one invasion?

Not sure if this is a bug or intentional, but considering I can only make one flood gravemind I figured it would be reusable
j.yellow28 22 Jun @ 3:15pm 
@brokenarrow Sins of prophet isnt up to date yet
Brokenarrow726 18 Jun @ 9:49pm 
Anyone make this work with Sins of The Prophet mod? Im running in to an issue when the game is playing it continually pops up with a blank message box in the middle of the screen and wont let me actually play the game.
torn1147 14 Jun @ 9:11pm 
Ran into a bug(?) where the flood builds orbital habitats which i can't bombard to destroy like their regular hive worlds. Have to invade them. Same problem with some desert worlds under their control.
torn1147 13 Jun @ 1:10pm 
@CRISEUMR that's not a great idea I think, the AI cannot handle biomass at all in 4.0 and just stagnates immediately after game start
EUMIR 9 Jun @ 4:48am 
Hello, will biomass be used as a resource in the mod?
Why shouldn't the biological class of flood ships be used?

Thank you for updating !
The Green Alien 6 Jun @ 9:14pm 
anyone know how to disable or at least change the negative origin modifiers that effects the floods ship fire rate and shield nullifcation
RezinQui 6 Jun @ 3:38pm 
This mod destroyed my whole fleet of Nanite swarmers and indicators once before, felt sad and defeated then.