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regardless, this mod is absolutely going into my quintessential unit mod picks, I don't think I'll ever play an Empire game again without a line of infantry and carbine cavalry!
(ps, the ranged units in this mod pair very well with the Empire Dwarfs of the "Dwarves of Legend" mod, the human riflemen can shoot right over the dwarves into the enemy)
Their role is also contested pretty heavily by Outrider Grenadiers, who can accomplish the exact same task but faster, and for much, much cheaper.
Other AoE ranged units also outclass them in DPS, and other places too, such as displacement (which the skirmish mages lack entirely) or contact effects.
I can't suggest much outside of maybe increasing the number of models in the unit to compensate (with the exact same stats as now, it'd push their DPS over their competitors'), or increase their range and increase their AP explosive damage (whether for more total dmg per projectile, or shifting 36 base/9 ap to 26/19).