Total War: WARHAMMER III

Total War: WARHAMMER III

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Bretonnia Generic Lord Pack (20 variants) (Patch 6 ready)
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graphical
Tags: mod
File Size
Posted
Updated
144.381 MB
25 Sep, 2022 @ 5:13am
5 Jan @ 2:01am
22 Change Notes ( view )

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Bretonnia Generic Lord Pack (20 variants) (Patch 6 ready)

In 1 collection by Bot easy
Bretonnia Royal Armoury (Minimal Installation)
3 items
Description
# About
This mod adds 20 Bretonnia Lord variants, 10 of which are your usual sword & shield lord, 5 are lords with mighty two handed sword, and another 5 are unusually large dukes (maybe their ancestors are from Norsca or something).

This mod employs script to spawn these rare variants:
- 2 handed sword Lords
- Brute Lords (much rarer)

# Notice
- This game modifies your save game, once enabled, you can't remove it.
- Should be multiplayer friendly as it doesn't touch player faction directly.
- The AI can get rare variants, too.

# LoreAccurate® Certification
LoreAccurate® Certified based on a grail lord depictions in "Kurt Helborg: Duty and Honour" and depictions of Henri le Massif in White Dwarf 210

# Thanks
- ole asset editor
- twiggers
- rpfm
- modder's den
- Typescript to Lua

# Source code
https://github.com/admiralnelson/bretonnia-lord-packs-script-wh3

# Soon?
- modern lord thumbnails ✅
- more lord variations wearing full helmet (WIP) ✅ -> The Royal Armoury of Bretonnia
- a mod template for creating your own dude ✅ -> through The Royal Armoury of Bretonnia framework, see https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3367799016/4630358389444051296/
- plug and play Typescript framework for Warhammer scripting and modding ✅ -> See example here https://github.com/admiralnelson/BretonniaLordsKitbashData or go to this thread https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3367799016/4630358389444051296/

# Badge
Proudly made using Typescript to Lua


# Extension
- The Royal Armoury of Bretonnia - Customise your lord armour and weapons appearance

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3367799016

# Third party extensions
- French (Bretonnian) Localisation https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3006704752
- Radious balance https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2868279457

# Feedback
Which one is your favourite variant? Vote here: {LINK REMOVED}

# Compatibility
Patch 5.1 and Bretonnia Armoury

# Snek variants
Compatible. EXCEPT when used with Bretonnia Royal Armoury.

# Update
1. Added auxiliary 3 lord subtypes via tables (but disabled internally for upcoming Bretonnia Armoury)
2. Revamped animation system to use "Cavalry" animation mode instead "War Beast" for all types of mounts including Hippogryph (for upcoming Bretonnia Armoury) /!\ THIS COULD BREAK MOD REBALANCES THAT OVERWRITES LAND_UNITS TABLE /!\
3. Updated script to accommodate Bretonnia Armoury system

Please report for any animation or script bug for point Nr 2. and 3.

## Another update
Discovered a script breaks that caused null value to be passed around the function that generate the lord pool. The bug was discovered during our Bretonnia Armoury system testing in multiplayer campaign. It is fixed in this version.
Popular Discussions View All (1)
5
9 Jan, 2023 @ 3:24am
Inspirations or source materials
Bot easy
201 Comments
MrGherKhin 7 Jun @ 1:29am 
some generals are not usable anymore , invisible + crash
KidouKenshi22 6 Jun @ 5:18pm 
variations dont show up anymore
Bot easy  [author] 2 Apr @ 2:59am 
Ok, thankß for the info, I think last patch broke it.
Herls 28 Mar @ 9:53pm 
needs an update I have seen a few of the LL's from this mod not on the campaign map, they're just a horse with no one riding it.
Bot easy  [author] 5 Mar @ 7:11am 
Glad to hear that it's compatible with other skin mods!
Chancy 5 Mar @ 4:32am 
I fixed the issue by first reordering the mod list and then resetting the order. Now the reskins are working along side generic lords and variant selector with no issues.
Chancy 2 Mar @ 11:45am 
@Bot easy yeah could be a reskins issue, though removing the reskins didn't resolve the issue. It may require validating the game files and starting my campaign over to fix.
Bot easy  [author] 28 Feb @ 5:56am 
because they can conflict and caused crash like you mentioned
Bot easy  [author] 28 Feb @ 5:56am 
can you check any other mod reskins installed?
Chancy 27 Feb @ 8:14pm 
Lords not visually loading, either partially or not at all. Reskin compatibility issue? Causes crash when invisible lord enters game.