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Сообщить о проблеме с переводом
With regards to the ancillaries that are unlocked, I don't actually touch them, but happy to have a look at making them equitable by more lords/heroes. If you can let me know which ones are problematic, I'll take a look.
There should also be something in the database to restrict which characters can equip something. I've never tried doing anything there so I don't know where that stuff is.
Something to report: Currently, the ancillaries are unlocking, but are locked to Lord or Gunnery Warlock, which apparently no characters satisfy somehow. Is this the same issue you are investigating or some odd interplay with another mod? I have not tested with only this mod enabled, and I have a few... hundred... other mods... o.0
A simple solution would be to not have the catapult and cannon upgrade in the workshop, but as techs, then you can lock them behind specific buildings.