Cities: Skylines

Cities: Skylines

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Morro Bay - Visual Mods Collection
   
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Description
Please Read
The mods listed in this collection are not, i repeat, ARE NOT required to play this map. These mods only purpose are to enhance the visuals of the game and the map.

Please keep in mind that not all of these mods are necessary, you can safely remove any of them at any time or replace them with other mods you may like more.

The most basic set to enhance the visuals you only need Render It and the LUT/Map Theme combo.

If you don't like the provided settings, please experiment with the mods settings and find out what suits your needs and taste.

Thank you for reading this far.

Visual Mods

Use whatever Mod or setting as you like from below. Please be aware that on some occasions the order how you apply some settings are important. If the visuals are too dark or too bright then try to reset all settings and try a different order. Also some settings of the various mods may be redundant.

Basics

Daylight Classic
  • Set as shown in the image below.

Cubemap Replacer

AD Cloud Replacer

Render It
  • Import the following settings into RenderIt
    name: Morro Bay active: true sunIntensity: 3.29999995 sunShadowStrength: 0.799999952 moonIntensity: 4.30000019 moonShadowStrength: 0.819999993 generalAnisoLevel: 7 generalMipMapBias: 0 generalLODIncluded: true buildingsAnisoLevel: 3 buildingsMipMapBias: 5 buildingsLODIncluded: false networksAnisoLevel: 4 networksMipMapBias: 5 networksLODIncluded: false propsAnisoLevel: 3 propsMipMapBias: 5 propsLODIncluded: false citizensAnisoLevel: 3 citizensMipMapBias: 5 citizensLODIncluded: false vehiclesAnisoLevel: 3 vehiclesMipMapBias: 5 vehiclesLODIncluded: false treesAnisoLevel: 3 treesMipMapBias: 5 treesLODIncluded: false antialiasingTechnique: 2 ambientOcclusionEnabled: true bloomEnabled: false colorGradingEnabled: false fXAAQuality: 2 tAAJitterSpread: 0.75 tAAStationaryBlending: 0.949999988 tAAMotionBlending: 0.850000024 tAASharpen: 0.299999982 aOIntensity: 1 aORadius: 0.300000012 aOSampleCount: 10 aODownsampling: true aOForceForwardCompatibility: false aOHighPrecision: false aOAmbientOnly: false bloomVanillaBloomEnabled: false bloomIntensity: 0.5 bloomThreshold: 1.10000002 bloomSoftKnee: 0.5 bloomRadius: 4 bloomAntiFlicker: false cGVanillaTonemappingEnabled: false cGVanillaColorCorrectionLUTEnabled: false cGPostExposure: 0.200000003 cGTemperature: -4 cGTint: 0 cGHueShift: 0 cGSaturation: 1.03999996 cGContrast: 0.899999976 cGTonemapper: 2 cGNeutralBlackIn: 0.0180000011 cGNeutralWhiteIn: 10 cGNeutralBlackOut: 0 cGNeutralWhiteOut: 10 cGNeutralWhiteLevel: 5.0999999 cGNeutralWhiteClip: 10 cGChannelMixerRedRed: 1 cGChannelMixerRedGreen: 0 cGChannelMixerRedBlue: 0 cGChannelMixerGreenRed: 0 cGChannelMixerGreenGreen: 1 cGChannelMixerGreenBlue: 0 cGChannelMixerBlueRed: 0 cGChannelMixerBlueGreen: 0 cGChannelMixerBlueBlue: 1

Hide It
  • Set as shown in the image below, set all settings not shown as you like.

Clouds & Fog Toggler
  • Disable all settings as shown in the image below.

Sharp Textures
  • Set as shown in the image below.

Shadow Strength Adjuster
  • Set to a stronger value as shown in the image below.

Shadow Distance Fix
  • Set to max value as shown in the image below.

Prop & Tree Anarchy
  • Anarchy always ON

Ultimate Level Of Detail
  • Set to best fitting values for you, examples are shown in the image below. Please be aware that the higher the values the more work your system has to handle.

Adaptive Prop Visibility Distance
  • Set to approximate values as shown in the image below.

Common Ground
  • I recommend to select either "Square49" (all purchasable Squares) or "Square81" (whole Map) to enhance the rendering of the Terrain.

Intersection Marking Tool
  • Render Distance: 1800
  • LOD Distance: 2500
Items (15)
The Albedo Dream
Created by ecania
Heya and very welcome to a new tropical theme - The Albedo Dream I wanted to do my own version with owls Albedo theme and here it is. The theme is made by textures from Owl , Avanya and Khanador , a huge thank you to all of you to let me use your textures ...
More Relight LUTs
Created by Ronyx69
LUT pack including 5 LUTs: Alpine, Lush, North, Natural, Average. The names have the prefix "Relight2". Created for the default and recommended relight settings: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1209581656 Since some people are except...
Environment Changer (+ Improved Theme Selection )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to change a saved game's, map's or theme's environment. It also decouples environment selection from custom theme selection. This mod allows to change environment of an existing save game. It adds a drop down to main ...
Render It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change render processing. NEW IN 1.37 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). - Updated to latest YamlDotNet version. NEW IN 1.36 - Recompiled for Citi...
TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Hide TMPE crosswalks V3.2 [stable]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png link to Experimental Mod! CLICK HERE to understand where are the log files and how to upload them. ** Migrating between mods? (true for any mod) you must exit to desktop AFTER you have unsubscribed from the old version. ** N...
Node Controller Renewal 3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Intersection Marking Tool 1.14.7
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
AD Cloud Replacer
Created by neinnew/네인
AD Cloud Replacer This mod has been upgraded from enabler to replacer! Now you can replace the clouds Available clouds pack in Workshop What is the AD cloud? It is old cloud that came with After Dark DLC, but disappeared due to Snowfall DLC and weather upd...
Daylight Classic
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Brings back original daylight color and fog settings from pre-After Dark versions of C:S IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC! Are you annoyed with that yellow tint that turns days into permanent ev...
Cubemap Replacer (Read description!)
Created by BloodyPenguin
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay! NOTE: To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mo...
HDRI Haven Cubemap Pack 2
Created by Ronyx69
2K cubemap pack using images from https://hdrihaven.com/ I didn't make the images, I only edited and converted them. Read the description of the first pack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1585691173 Twitch YouTube Twitter Simtropoli...