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https://youtu.be/xT-gzUJpUSc?si=8kH3kttERO4NpGqa
SFM loses precision in 60 fps and poorly interpolates values especially when they are really high (this is a general problem and unrelated to this script). Obvious solution is to not render in 60 fps, but I've heard that some trickery with start params and settings order may fix the issue (not confirmed though).
faces looks creepy.. How i can solve this?