Arma 3
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Enhanced Zeus Modules
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1.295 MB
22 Oct, 2022 @ 11:01pm
26 Mar @ 8:51pm
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Enhanced Zeus Modules

Description
Enhanced Zeus Modules
Enhanced Zeus Modules is a complete overhaul system of the vanilla Zeus system, designed specifically for Public Zeus. Vanilla Zeus has always had features we felt were missing, issues that were never fixed, and annoyances that we wanted to get rid of.

Important Note:
This is a scripted composition, not a mod! To use this, place down this composition from the compositions tab in Zeus. If EZM doesn't work for you, ensure you are on a server that supports scripted compositions. If it still doesn't work, join our Discord and ask for help.

Features:
  • Hundreds of New Modules: AI Modifiers, Arsenal spawners, Carrier and Destroyer spawners, Teleportation, Zeus Control, etc.
  • Developer Tools: A custom dialog creation system, custom Zeus eventHandlers, debug console, and modules to access vanilla developer tools.
  • Quality of Life Changes: Shortcuts to navigate the Zeus interface, spawn with crew toggle, collapse/expand trees buttons, factions removed from the empty tab.
  • Custom Factions System: Add custom factions that integrate directly into the Zeus interface.
  • Automatic Missions: Automatically garrison towns, spawn helicopter crash or convoy missions.
  • Building Interiors: Spawn interiors for buildings. All objects inside buildings are simple objects to prevent performance loss.
  • AI Supports: Call Evac Helicopters to extract players, call an airdrop to players, or call reinforcements to specified positions.

Keybinds:
  • Close Zeus Interface: CTRL + Y
  • Context Menu: RMB
  • Remote Control: ALT + LMB
  • Deploy Countermeasures: C
  • Interface Tab Shortcuts: F1-F5
  • Interface Side Shortcuts: SHIFT + F1-F5

Custom Factions:
Optional custom factions can be loaded after EZM has been ran. Custom factions include: AAF+, FIA+, CSAT+, ION, and MDF. Subscribe to them in this Steam Workshop Collection.



Report A Bug:
Found a bug? Checkout our issues page[github.com]. First, check to see if it has been already reported. If it hasn't been reported, make a new ticket on GitHub. We can't guarantee that we will see bug reports anywhere outside of our Discord or the GitHub.

To suggest changes or additions, contact us in the ZAM Discord.[discord.gg]

Source and Licensing:
For the full source code, view our GitHub repository.[github.com]
Enhanced Zeus Modules is licensed under the MIT License.[github.com]
142 Comments
miss12135 17 Jul @ 11:07pm 
i cant found it in zeus ,i also load zeus enhanched
XpeditionXD8 8 Jul @ 10:11pm 
You may have figured it out by now, but it just closes the zeus interface if you have a ground unit designated as zeus - most likely yourself
Cpl. Cemodracy 8 Jul @ 11:47am 
Does "Close Zeus Interface" mean it shuts down EZM or the entire Zeus system?
chell 24 Jun @ 3:10am 
how to apply this mod on the official server of arma 3 zves ? it doesn't show up for me
LucSon 18 Jun @ 12:48pm 
Save Zeus Loadout is currently bugged. The Zeus unit always defaults to a civilian fit.
Zaco Kick  [author] 18 Jun @ 4:50am 
@Jon Of Arc
"Composition tools" is the same as the "Building interiors" that is in the current version (2.1.6), it's been renamed for clarity. A lot of pictures are outdated, including the second picture. However most of differences are small such as the renaming of the building interiors modules
Jon Of Arc 15 Jun @ 7:54am 
Are the composition tools part of EZM or do you need to download the separate save/load compositions in the workshop? Picture #2 with all the EZM features listed may be outdated and should be updated.
✪Strides 27 May @ 4:00pm 
Any way you can make this work with antistasi?
Tassi 29 Mar @ 5:17pm 
3D speak option doesnt seem to work, appears in chat instead of above heads
Critic 14 Mar @ 4:05pm 
Will the LDF+ faction be making a hopeful comeback?