RimWorld

RimWorld

155 ratings
Mechanoid Tweaks
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
267.010 KB
26 Oct, 2022 @ 6:19am
5 Jul @ 10:59pm
12 Change Notes ( view )
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Mechanoid Tweaks

Description
Remember to restart Rimworld after editing your options for them to take effect!

What does this mod do?
This mod contains a set of tweaks to player controlled mechanoids, including:
  • Mechlink bandwidth
  • Mechlink control group number
  • Mechanoid charge speed multiplier. Change how fast / slow the speed of charging is!
  • Mechanoid energy fall rate multiplier. Change how fast / slow the mechanoids lose energy.
  • Wastepacks per recharge
  • Energy Loss per HP
  • Bandwidth costs for all types of mechanoid
  • Global work speed for light and heavy mechanoids (The only mechanoid types that have global work speed)

    To access these settings, go to your options, then click here:


    Most likely incompatible with my previous mod, Hardworking mechanoids, as this is the successor. It does everything that mod does and more.

    For those who want Tunnelers to be able to drill, there's a mod for that by porio! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882915775&tscn=1667550824
91 Comments
Turkwise 18 Jul @ 10:16am 
Would it be possible to make it so recharging light mechs produces no wastepacks while keeping other sizes the same?
I thought I saw a mod that does that but can't find it anywhere now.
ƎNA 8 Jul @ 10:31am 
Can you make it work with "The Dead Man's Switch"? (It has its own charging stations)
Teok  [author] 6 Jul @ 6:31pm 
Highly appreciate it, thanks for the quick work
Imranfish 6 Jul @ 2:02am 
Fixed.
Imranfish 6 Jul @ 12:47am 
I am working on the fix currently.
Teok  [author] 5 Jul @ 11:02pm 
Mod has been updated. Please bear in mind there are some bugs with XML Extensions currently, to change settings properly please go into XML Extensions settings and turn on the "Add '+' button" setting to access the legacy settings page. The main settings page will currently show errors
Evono 5 Jul @ 6:23pm 
thanks , just asking cause some mods get abandoned :) no pressure
Teok  [author] 5 Jul @ 6:08pm 
1.6 is planned, I have been overseas without access to a computer and at the time of updating my other mods, XML extensions which this mod relies on was still only 1.5 compatible.
Evono 5 Jul @ 5:07pm 
is 1.6 planned please?
鹿目 鳕 23 Jun @ 3:06am 
please 1.6