RimWorld

RimWorld

176 ratings
Craftable Mechtech Chips and Cores
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
317.711 KB
15 Nov, 2022 @ 6:22am
11 Jul @ 9:53am
8 Change Notes ( view )
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Craftable Mechtech Chips and Cores

In 1 collection by UncleTobiVT
GG Mods
2 items
Description
Description:
This mod adds recipes for the standard subcore, high subcore, signal chip, powerfocus chip, nano structuring chip and mechlink to the Subcore Encoder.

Standard Subcore
Unlocked with: Standard Mechtech
Cost:
- 1 Basic Subcores
- 50 Steel
- 4 Components

High Subcore
Unlocked with: High Mechtech
Cost:
- 1 Standard Subcores
- 50 Steel
- 4 Components

Signal Chip
Unlocked with: Standard Mechtech
Cost:
- 1 Basic Subcores
- 25 Plasteel
- 5 Uranium
- 2 Components

Powerfocus Chip
Unlocked with: High Mechtech
Cost:
- 1 Signal Chip
- 25 Plasteel
- 5 Uranium
- 3 Components

Nano Structuring Chip
Unlocked with: Ultra Mechtech
Cost:
- 1 Powerfocus Chip
- 50 Plasteel
- 15 Uranium
- 2 Advanced Components

Mechlink
Unlocked with: Ultra Mechtech
Cost:
- 2 Nano Structuring Chip
- 10 Advanced Components

Important Notes:
  • This mod adds a short XML file with the recipes, which means it should always work as intended, even if the mod manager says it's out of date.
Submods:

Mod Support:
    1.6 +Earlier Version
  • Alpha Mechs -> Craftable Subcores and Chips
  • Vanilla Races Expaded - Android -> Craftable Subcores

    1.5 +Earlier Version
  • Vanilla Factions Expanded - Mechanoids -> Convert Subcores to Mechanoid Components

Mod Compatibility:
  • No known incompatibilitys

57 Comments
Inspired 9 hours ago 
Update:
Don't be stupid like me, it's made in the subcore encoder. Sorry :<
Inspired 9 hours ago 
Hello, I just installed the mod after already having standard mechtech researched, but i don't see the signal chip recipe in the fabricator. Is there a way of retriggering it and making it available?
crungly 10 Jul @ 6:55am 
Hey, I just tested it and the mod works perfectly fine in 1.6 currently, which means the only issue seems to be the actual listed version support, so anyone who still wants to run this mod can comfortably do so.
Lord Nobody 6 Jul @ 2:39pm 
Awesome, thank you for your work <3
UncleTobiVT  [author] 6 Jul @ 1:23pm 
@Lord Nobody
yep, once the new dlc is out.
Lord Nobody 5 Jul @ 5:01am 
Not meaning to rush the dev at all, I'm just curious. Is this a mod that will eventually be updated to 1.6?
Oni-Miko Reimu 30 Dec, 2024 @ 4:28am 
@blazezierhiz mechtech
UncleTobiVT  [author] 5 Dec, 2024 @ 8:01am 
@blazezierhiz
there probably is a mod which only makes the mechlink craftable, but i don’t know it of the top of my head. You could always choose to just not use the recipes you don’t like and if you are ever bored of the Vanilla mechanics, or want to experiment you then they are there for you to use.
blazezierhiz 4 Dec, 2024 @ 8:42pm 
is there a mod that only mechlink is available to craft? crafting those other chips makes the mechanic of summoning the mech threat useless. mechlink is too quest dependent and very rng so i would consider mechlink as less game mechanic breaking than the chips.
Maty the Fluff :3 21 Nov, 2024 @ 9:44am 
Thank you for this mod! :steamhappy: