Project Zomboid

Project Zomboid

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Advanced trajectory
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1.532 MB
29 listopada 2022 o 5:20
15 maja 2024 o 8:48
Listy zmian: 28 ( zobacz )

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Advanced trajectory

Opis
Advanced trajectory

This Mod modifies the ranged weapons and throwed weapons.

Ranged weapon:
1.You can see the trajectory of bullets.
2.You can shoot the head, body and feet of zombies through the crosshair. (It is not perfect yet)
3.Your aiming skill level and gun aimtime determine the action of the crosshair.You need to stay still to concentrated crosshair,and then hit the zombies.

Throwed weapons:
1.The function of the throwed weapon is related to the script. For example, if the throwed weapon can burn, it will generate fire. If the throwed weapon can explode, it can cause explosive damage. If the explosion damage reaches a certain limit (100), the tiles will be damaged.
2.Like then ranged weapon, it needs to aim the ground or zombie and then throw.

There are some sandbox options to modify specific values.
1.Enable The Aimpoint : Enable or disable the crosshair.
2.Recoil Force : How much the size of the crosshair is increased for each shot.
3.Initial Offset : Size of initial crosshair.
4.Moving Effect : Moving will increase the size of crosshair.This can adjust the effect of movement.
5.Turning Effect : Turning will increase the size of crosshair.This can adjust the effect of turning.
6.Ballistic Concentrated Speed : The base speed at which the crosshair diminishes.
7.Ballistic Speed : The speed ratio of a bullet or throwed weapon.Do not set too high, which will reduce the accuracy,For example. For example, there will be a problem that zombies cannot be shotted unless your computer is good enough.
8.Ballistic Distance : Basic attack range ratio of your weapon.
9.Shotgun Projectile Count : Raise it, more bullets will be shotted from the shotgun.
10.Report Attacking Part : When you shotted a zombie, he will tell you where you shotted.
11.Enable Ranged Weapon : If you want to use the original ranged weapon function, you can turn it off.
12.Enable Throwed Weapon : If you want to use the original throwed weapon function, you can turn it off.
13.Enable Damage To Player : When enabled, explosions and bullets will cause damage to players or NPCs.
14.Shotgun Splitting Angle : Raise it, the bullets of shotgun will disperse more.

How to change sanbox after starting game? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2670674997

Notice
1.As higher the speed of the target, as more difficult it is to hit small parts of the target's body



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Workshop ID: 2895102994
Mod ID: Advanced_trajectory
Popularne dyskusje Zobacz wszystkie (32)
4
5 marca o 1:19
Can't shoot other players
isopor07
3
29 marca o 22:56
its not working
Vambi
2
6 stycznia 2024 o 9:50
Compatibility with Superb Suvivors & Superb Survivors Continued
Scizzors
Komentarzy: 767
keyzeyy 25 lipca o 3:33 
@GodsBane try enabling 3D items in the settings.
GodsBane 14 lipca o 11:02 
i donnow why.. but plz help, it seems i have a consistent problem when using "bullet trajectory" mods, whenever i used it, the bullet always shown as a moving "icon bullet png photos" not a cool bullet track, it looks so ill- to the eyes, what may cause it? i have 0 knowledge about modifying and doing programming stuff editing to the PZ data
DRAX 12 lipca o 0:25 
这是B41的?
DRAX 10 lipca o 21:25 
有些时候命中无法造成伤害,只有命中后的布娃娃效果是怎么回事
stumbix 26 czerwca o 1:36 
@xJackPoke unlikely
xJackPoKe 23 maja o 22:52 
Is it client side?
wa ta shi 13 maja o 4:28 
гавно
Rokko 5 maja o 23:58 
i prefer the overhaul variant of this
Hiskanto 3 maja o 23:26 
Having the same issue. Have little clue on how to unglitch it when it happens. The other trajectory mods just aren't good.
KIllMisTeR88 10 kwietnia o 4:37 
So,my issue with the mod is that looking in certain direction no matter is it firearm or mele weapon character starts to tweek and twitch and moving uncontrolable without any chance to hit or shoot,lctrl action acts same as holding right click on mouse,
Does anyone have same problem or had and found a fix or a solution to that?
Thank you in advance!