Company of Heroes 2

Company of Heroes 2

79 ratings
Infantry Only 1.7.6.1 (No Commanders & Team Weapons)
   
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Item Type: tuning
File Size
Posted
Updated
5.776 MB
26 Dec, 2022 @ 6:22am
29 Jun @ 7:16am
99 Change Notes ( view )

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Infantry Only 1.7.6.1 (No Commanders & Team Weapons)

Description
This is was my first tuning mod.

What's New?
Anti-Weapons squads to destroy the HQ.
Medics to healing infantry
Some new units
Change the bunkers to emplacements anti-infantry
All officers have ability to call mortar barrage & retreat point
All Engineer can build Field Hospital
Army Upgrade unlock some units, structures, & upgrades
You can play Art of Defence with this mod
No Team Weapons
No Commanders

How to find hidden units
Just win the game, but you shouldn't have any custom fatalities
Popular Discussions View All (1)
7
23 Jan, 2023 @ 7:56pm
PINNED: Bug report
///P\\\
22 Comments
诺马克 22 Dec, 2024 @ 11:01pm 
Thank you for your reply
///A\\\  [author] 22 Dec, 2024 @ 12:55am 
@诺马克 the AI needs a new priorities and changes to how they can attack things that's why is easy they are only looking to capture things instead attacking, i will try to make them like Zycat AI mod but i'm very busy in this months i'm working with another mod, so no more changes until to i figure out to how they working, for the construction things i will looking at it
诺马克 22 Dec, 2024 @ 12:37am 
AI players tend to involve medics in combat too often. Is there a way to modify this?
诺马克 22 Dec, 2024 @ 12:33am 
Faster unit construction can make battles more intense and engaging. Otherwise, fighting against AI players becomes too easy, as you only need to stall for time to win.
诺马克 22 Dec, 2024 @ 12:31am 
@///A\\\ The construction speed of units is too slow, and the efficiency is too low. need more bases.Do you get it?
///A\\\  [author] 9 Dec, 2024 @ 2:50am 
@诺马克 i had noticed that too like a months ago but we didn't know much from the tools back then, but now that we have the full experience on the tools i have some plans to weaken them, like decreasing the income even more for example the more snipers the lower your income and increase the chance to get hit and some changes in their veterancy, in first question what do you mean? unlocking the new units is too fast? for building it suppose to have only the HQ the HQ is protected by the base defenders and they have increased health from the normal and only one unit has bazookas to destroy both other ways you will need munitions to destroy it
诺马克 9 Dec, 2024 @ 12:28am 
Snipers need to be more expensive or weakened, and if players build a large number of snipers, their combat effectiveness will be very terrifying
诺马克 9 Dec, 2024 @ 12:27am 
One base is too few, requiring the original four bases to build infantry simultaneously. The efficiency of building this module is too low now
///A\\\  [author] 4 Nov, 2023 @ 6:38am 
@Tortine no we don't have the Coh3 it's very expensive and not so good game for now, and second not all of us have the best pc so don't expect mods from us on the Coh3. (sorry for the late reply)
Tortine 29 Mar, 2023 @ 2:46pm 
This is a great mod, any plans on doing this for CoH3?