Starbound

Starbound

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Relics of Revengeance
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16.730 MB
12 Jan, 2023 @ 8:05am
26 Apr, 2023 @ 10:15pm
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Relics of Revengeance

Description
Hello my loyal followers! I have another gift for you all! This one is based on the game Metal Gear Rising: Revengeance, which I hope at least some of you are familiar with.

PLEASE NOTE:
This mod is NOT clientside, if you wish to play with this content with a friend or on a server, both you and your friend or server must also be subscribed to this mod. It may be incompatible with mods that use neb-hfmurasama in their id or file paths.
It IS compatible with FU and Elithian Races Mod

I have had a lot of fun laughing at you all failing to find the id in here, so I will give you a hint... It is in the paragraph above.

The github[github.com] is now public! Go ham non-steam users!

The funny sword:
HF Murasama
You know it, its the funny katana that makes people sing.
- Primary ability:
A fast 6 hit combo with a blade barrage finisher, where you sheath the blade and release a bunch of slashes on the nearest enemy.
- Alt ability:
A chargeup swing. If released before max charge, will block and parry hits. If charged fully, signified by the massive ring shrinking completely, you have a short period of time before it auto swings, unleashing a powerful uppercut. This uppercut can deflect projectiles, and consumes your energy. The uncharged variant of this swing can be meshed into your combo freely, replacing a swing in your combo. It has a higher base damage. You can also fully charge at any point in the combo for bonus damage, where if you unleash a charge swing in place of the blade barrage, you can deal massive damage.

The funny dog:
On the following planets, an occassus cultist base dungeon can spawn, housing the a new boss;
- Forest
- Desert
- Savannah
- Snow
- Jungle
- Alien
- Tundra
- Midnight
- Volcanic
- Scorched

Known as "Cultist Prototype: BL4D3W0LF", the bladewolf is a culstist-born mechanic wolf, with a katana for a tail. It has solus capacitors built in which it saves for a tough fight.
He has a multitude of attacks, and is very mobile. Normally, he has increased resistance, however after receiving enough damage, or under other circumstances, he will become staggered for a short moment taking full damage.
Upon dying he has a 10% chance of dropping the HF Mursama at the level of the current planet.

Has a unique version of "I'm my own Master" for the boss music mixed by our local music artist, Loib!

Plans and Notes:
- Leave any found bugs in the comment section along with your log, located in the local files "/Starbound/storage/starbound.log". Before sending it, to know it is the right one, enable the see file extensions option in the view settings at the top of the file explorer window on Windows. The correct one will have no numbers after log
- In the future, I plan to add more Metal Gear Rising: Revengeance content when I get the chance, which will be exciting!
- There will be more skins added with time
- Plans to make a small interface with the option to enable the sheath being active at all times, even when the sword is unequipped, as long as it is in your inventory

Credits:
Neb: The beginning, the entire sword, and the spritework for the boss
SirBucketKicker : For coding the nigh entirety of the boss, and minor touchups on the sword
Loib: For creating the boss track for Bladewolf, its an awesome remix!
Monica: Created the dungeon for the boss, which helped a ton with progress
Tea-Loving Lad: Worked on the thumbnail and was a pleasure to talk to
Fizz The Moth: For commissioning this work

PR? Like purple rain..?
Look forward to my upcoming mods!
- Revisualiser
The skin system, it will release very soon! This weapon actually already has 3 built in skins, so get excited for that!
- Animated Armours
This is a package of two mods. One will be the framework and system so other mods can use it, including vanilla compatible ones. And the other is a set of animations for vanilla armour sets to give them some life!
- Narthex
A flying blood sword with a full set of flying combos, along with a handheld ability for a movement based combo! It is almost complete and will release soon
- CityScaper
A mod similar to the architects table, but is relatively more versatile with some more freedom and control regarding how it works. Allows placing of dungeons and "rooms" which will let you build up cities really quickly! Will release with some modules that add custom modded "rooms" like Arcana or Shellguard!

I also have a new guide for modding starbound, useful for beginners and veterans! Check it out here!

I hang around a few discord servers:
The Starforge server[discord.gg]
The Starbound server[discord.gg]
My Discord Server[discord.gg]
The Eltihian Alliance server[discord.gg]

You can support me at Patreon[www.patreon.com], buy me a Ko-fi[ko-fi.com] or just give me money at PayPal[paypal.me]. Since I am a student at university and I am also employed, my time is scarce, so all modding efforts go towards commissions, and paid content. Supporters let me get more creative and have more freedom with my content as I wouldn't be wasting time.
[www.patreon.com]
[ko-fi.com]
[paypal.me]

I am open to commissions, just DM me on discord.

I don't play this game with people, please, please, please, please stop spamming me.

Don't add me on steam, just message me on discord, my friends list is way too cluttered as it stands right now.
189 Comments
[SUB] WIZ 27 May @ 7:58am 
you could create a mod to remove items after death, its working principle is quite simple, but it would give a completely different approach to the game, if all items from the inventory were completely removed after death, it would create a positive circulation of weapons and armor, which would equalize the balance of resources and items in large modpacks
Neb  [author] 12 Mar @ 7:04am 
OHHH, sorry I didn't realise. Fairly sure its a private mod someone gave me since I was a friend!
BITney, The Pixel Heister 12 Mar @ 5:23am 
I mean yeah. The extra info its from MPI but que brownish color UI like Stardew Valley isnt it. Ty anyways. :)))
Neb  [author] 11 Mar @ 11:13pm 
More planet info?
BITney, The Pixel Heister 11 Mar @ 12:16pm 
What mod is the UI changes from the navigation?
Neb  [author] 26 Jan @ 5:31am 
Just specify its level to be 6 or 7, when you spawned it you spawned it at level 1.
duketired 26 Jan @ 2:31am 
is there a way to spawn the sword with better stats? i spawned it in and it deals around 9 damage with each slice
Kream 8 Jan @ 7:34pm 
I made a mistake, the mod works great, thank you!
Neb  [author] 7 Jan @ 10:06pm 
I'm confused, that shouldn't be possible since project 42 doesn't have these files. Are you sure you got the one from the boss? That is the only one related to this mod.
Kream 7 Jan @ 9:16pm 
I have this mod and project 42, and it seems that project 42 just takes over the muramasa and both of them have 42s moveset. I tried uninstalling 42 and then i couldnt get the broken memories sword at all. Is there an explanation?