Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

38 ratings
Missiles No Collision
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Tags: Mods
File Size
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102.291 KB
23 Jan, 2023 @ 6:12am
1 Change Note ( view )

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Missiles No Collision

Description
It doesn't make sense to me that missiles are blocked by the ship hull. Since they are missiles, they should be able to fly over other other parts of the ship. This mod made it so missiles can pass through the ship hull of the ship who launched it. It also removed the 2 grid height of prohibit zone for missile launchers.
19 Comments
OldPayphone 17 Oct, 2024 @ 11:17pm 
Doesn't work.
gothicpando 14 Oct, 2024 @ 10:43am 
Maybe someone can make a forked update for this mod?
Nethir 9 Sep, 2024 @ 4:07pm 
do you ever update the mod?
cptnoname 12 Sep, 2023 @ 8:25pm 
i've seen you drop that line multiple times on different mods. you don't seem to realize that most modders do this for fun or as a hobby
RaiderLeader666 5 Jul, 2023 @ 9:18pm 
just one line defining the compatibility with game versions
RaiderLeader666 4 Jul, 2023 @ 5:16am 
Needs updated
[SM] Goloith 25 Jun, 2023 @ 1:46pm 
Hey is there a way you can make a mod that allows you and enemy ships to "phase" through each other instead of colliding? The reason for the ask is that there's a lot of cool maneuvers that can be done, but currently all that amazing combat geometry is lost when the ships get stuck together. While its a 2D game, ships not colliding with each other gives that cool 3D effect of space.
Lt Doc 21 Feb, 2023 @ 6:35pm 
@Dazz Aephiex. HEAT - High Explosive Anti "Tank"
meep 5 Feb, 2023 @ 1:27pm 
how have you not realized of the missile warcrime cubes you can make with this
Dazz Aephiex  [author] 30 Jan, 2023 @ 8:40pm 
Still didn't figure it out what is a HEAT missile. Not actually used that in game, just looked at the code.