X4: Foundations

X4: Foundations

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Sector Farnham's Legend
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7 Feb, 2023 @ 4:35am
28 Apr, 2023 @ 11:46am
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Sector Farnham's Legend

Description
Sector Farnham's Legend
Save compatibility: Yes

What does it do:
This mod adds a new sector between Hatikvah's Choice and Silent Witness.

The sector has it's own gate to gate highway and is connected to the ring highway through the gates of Hatikvah's Choice and Silent Witness. There is also a gate connection to Windfall III The Hoard, located in the south portion of the sector Farnham's Legend V. The resource fields are below the gates, highways and stations to not interfere with them. The sector has faction logic disabled, so you can take it over and build your own stations in it freely.

Resources in sub-sectors:
Farnham's Legend V:
- Helium
- Ice
- Ore
- Nvidium

Farnham's Legend VII:
- Methane
- Ice
- Silicon
- Raw Scrap

Farnham's Legend IX:
- Hydrogen
- Ice
- Ore
- Raw Scrap

Stations in sub-sectors:
Farnham's Legend V:
- Alliance of the Word Wharf

Farnham's Legend VII:
- Hatikvah Free League Port

Farnham's Legend IX:
- Scale Plate Pact Pirate Base

Compatibility patches:
Old save compatibility - This patch is for users who's saved games are before the update to the resource fields. No longer are all resources available in all sectors with the current version of the mod but the in-game encyclopedia still lists them and the AI miners still want to mine for them. This will fix that issue by adding the resources back to those sectors. If you start a new game, I strongly advise to disable this patch.

No Highways - This patch removes the gate to gate highways in sector Farnham's Legend V.

Relocation patches:
WARNING:
Only use one relocation patch. The Relocation patches have special scripts built in them to detect each other. If multiple patches are enabled you will get a warning on screen and after twenty seconds a Game Over sign. This is to prevent conflicts between the patches.

Relocation patch Alpha - This patch moves the sector Farnham's Legend to a new location to make the mod compatible with other mods. It also changes the location of the Windfall Gate and changes the highway connection route to not have them go through multiple sectors in the map overview. Connections are now between Argon Prime and Second Contact II Flashpoint. The Gate connection between Hatikvah's Choice I and Silent Witness I is restored.

Relocation patch Beta - This patch moves the sector Farnham's Legend to a new location to make the mod compatible with other mods. It also removes the Windfall Gate and changes the highway connection route to not have them go through multiple sectors in the map overview. Connections are now between Pious Mists II and Pontifex's Claim. The Gate connection between Hatikvah's Choice I and Silent Witness I is restored.

Farnham's Legend Revision:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2971583324
190 Comments
Th-233 15 Feb @ 5:59pm 
mining values for all three sectors went negative and all mining stop for each resource. send help please and thank you!
Luemmelmonster 29 Aug, 2024 @ 12:09pm 
Ok... thank.... maybe the new mining scripts of egosoft are the issue, but iam not a modder, so my knowledge is tiny :). The manticores dont go for any wracks.
7thCore  [author] 29 Aug, 2024 @ 3:03am 
Manticores won't do anything with scrap fields, only S ships. You need a Teuta to process the scrap fields. Regarding resources, I honestly have no idea what the problem is that ships no longer mine them. It puzzles me a lot. I have been tinkering with this on and off.
Luemmelmonster 28 Aug, 2024 @ 12:50pm 
Manticores don't do anything in all Farhams Ledend sectors.
Luemmelmonster 28 Aug, 2024 @ 10:47am 
miss tipping.... I expect the same resources issue in Farnhams L. IX
Luemmelmonster 28 Aug, 2024 @ 10:13am 
Ive the same issue like "Iithrowboxes". No mining for methan and silicium in Farnhams L. VII. I expect the same resources in Farnhams L. IX. Only the Mods Sector Patrol and Satellite Service are installed.
THX
ithrowboxes 12 Aug, 2024 @ 4:02pm 
I'll give that a try. I did a little more testing. If, let's say, the silicon refinery is in the same sector as the silicon, the mining ships have no problem finding and mining silicon, and bringing it to the station. But if the station is in one of the sectors without silicon, I get the resources not available message. Same goes for the other resources that are only found in one of the Farnham sectors. I'll try letting it run for an hour or more though to see if that works.

Thank you.
7thCore  [author] 4 Aug, 2024 @ 10:53am 
Try leaving it for an hour. Resources replenish in an hour automatically if I understand the game code correctly.
ithrowboxes 27 Jul, 2024 @ 2:20pm 
I found that if I place a resource probe, they'll see the methane and mine it, but as soon as they drop it off, its the same problem again, until I place another resource probe. :(
ithrowboxes 26 Jul, 2024 @ 6:36pm 
The auto-mine behavior doesn't seem to want to work in Farnham VII. Gas miners will not mine methane there on auto-mine. If I restrict them to the system, it will say resources not available in system. But I can select the ship and right click in the system to tell the ship to mine and it will, then will go drop off the gas at my station, then when it undocks to go mine again, I get the same "can't find resources in allowed systems' message. I'm not sure if the recent update broke something because I've used this mod last year when I was playing and it was working just fine.

Please let me know if there is something I can try. Thank you.