Hearts of Iron IV

Hearts of Iron IV

47 ratings
Ryifer's Combat System - 1.15
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
13.105 MB
17 Feb, 2023 @ 5:33am
24 Nov, 2024 @ 12:55am
58 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Ryifer's Combat System - 1.15

In 1 collection by Ryifer
Ryifer's Combat System
5 items
Description
MPU Lite is recommended, but not necessary until you are using NATO-symbol.
Updated to 1.15/Götterdämmerung

Features

1. New Equipments.
Add Support Weapons, presenting Mortars or MGs in infantry formation.
Add Light Howitzer and Heavy Howitzer, presenting 75mm and 150mm Howitzers.
(Vanilla howitzer renamed to Medium Howitzer and presents 100mm+ Howitzer)
Add Heavy AA, presenting 75mm+ AA Cannon.
Add Heavy AT, presenting 75mm+ AT Cannon.



2. More Subunits.
Jaeger, cheaper and weaker Mountaineers.
Light Infantry, without Support Weapons.
Mounted Infantry and Semi-motorized, faster than Infantry.
Light and Heavy Howitzer, different damage and terrain modifiers.
Heavy AA and Heavy AT, stronger than Light.


3. More Supports.
Motorized, Bridge and Fortress Engineer.
Weapon and MG&G.
Heavy Howitzer.


3. Historical equipment need.
Infantry equipment represents equipment for an infantry group, so the number of infantry equipment for infantry battalion is set to 81~108.
The number of equipments for artillery units is set to 12, the most common number for artillery and its variants battalion in World War II.
The number of equipments for armored units is set to 20.
You can also change the number of equipments by decisions.

4. Reworked stats and doctrines.
Supply needs of Infantry, Artillery and all Armors will be affected by the actual type of equipments.
Tank width 1, Anti-tank width 1, Artillery and Anti-air width 0.
Artilleries will provide an offensive buff to fortress.
Doctrines were redesigned to be more differentiated forms.

5. Auto Tech-fix
When you are using a mod which is not compatible yet, mods will attempt to fix missing technology with events, which may result in Early MG or Medium Howitzer have been researched once you startup.
However, if you have no compatibility patch, new equipment's stockpile may still be empty.

Compatibility

KX Compatible, but MPU may cause bugs.(also KR) (not fully tested on AAT)

Vanilla Compatibility (Startup Techs & AI Templates. Not necessary but may provide a better experience.)

Infantry Designer Compatibility (Infantry Equipment Designer, OUTDATED)

Maid Corps Compatibility:
Maid Compatibility (Maid Corps & Maid Group Unit Expansion)

Expansion

Vehicle Expansion
Add Armored Car, Mechanized and Motorized designer and variants.

Recently Updates
Added Heavy AT and Rebalance Tanks.
Added Armored Engineer.
Less Fuel Consumption.
Weaker Infantries.
Improved Graphics.

Localization

English
Chinese
42 Comments
Ocarnial 31 Jan @ 8:57pm 
加下好友,我有些整合可以和你合作一下
快乐咕咕人 26 Jan @ 1:01am 
兄弟,我想你应该检查一下本mod的数值是否有问题。自行反坦克炮、自行火炮等一系列装甲衍生的数值完全不如普通中型坦克(自行反坦克炮的词条竟然还减少对装甲杀伤)。此外,人海战术的大规模战斗会减少普通步兵20%的防御,这是否是数值填写失误?
123456789 31 Dec, 2024 @ 3:43am 
@David 全战mod也是12炮
Ken James 29 Dec, 2024 @ 6:52am 
部队编制里面好像没有步兵了。不知道是不是开局获取机枪的科技原因
Sgt.Ostfront 27 Dec, 2024 @ 12:14pm 
Hello author !! I have error with div-designer no main infantry and mountainers infantry. That error only German fraction. That error with mod and without mod/ Thz

PIC https://imgur.com/a/Iy2wqVE
GBThundaII 16 Oct, 2024 @ 10:00pm 
I hate to be a bother, but is there any way you could make an Equestria at War patch for this mod? I'd really like to try it out, but the game crashes every time I hit start. If it's too difficult, or you simply choose not to, I completely understand.

This also goes to all of you in the comments. If you could make a patch for this mod, I would greatly appreciate it.
文和 29 Aug, 2024 @ 11:37pm 
这个东西ai会用吗
雪风爱吃糖 20 Aug, 2024 @ 9:39pm 
说实在,钢四这种不伦不类的编制体系早该重制了。
考证党看钢四意淫的编制玩起来真累。
David 24 May, 2024 @ 7:53pm 
这是不是全工坊唯一一个把炮营改成12炮的模组啊,太感人了
巴顿 20 Mar, 2024 @ 6:25am 
自行放空炮设计不了