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The issue was caused by a bunch of incompatible vanilla lowpoly imposter models that were tied to the riders.
Will fix.
Well, aside from armour clipping and weird looking oxens' necks but those are known issues since release, none of the crazy stuff you are reporting.
This pretty much sound like either Steam failed to properly download the mod on your end (aka corrupted files) or you are trying to use another big mod that is currently affecting most of your units' animations (both vanilla and custom ones).
Normally this wouldn't be a problem but since many big animation mods still didn't make the jump to 4.0, heavy visual glitches can be experienced if you keep using the outdated versions.
The first big animation mod that could cause something like you are describing and that comes to mind is Matched combat, which still need to be updated.
For future reference: when posting a mod's bug report it is ALWAYS better to test the game with only the suspected mod enabled and see if you can replicate the issue first.
I have already found a replacement, but since I still need to know the shipment data and because of other shenanigans going on, I can't give you an exact ETA on when I'll be back.
You have my full permission to take and update any of my mods, but keep in my mind that I'll be back eventually and I'm going to update the OG ones.
Now I know that some of you might want to leave a comment to cheer me up or ask me some questions but please DO NOT do that and keep the comment section clean so that people can read this comment and understand why I'm not updating my stuff.
Thanks for all the support and see you again when my new rig arrives.
I'm mainly interested in making submods for Cataph's Southern Realms when we are talking about specific TEB units though.