RimWorld

RimWorld

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Elves of the Rim
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.761 MB
23 Feb, 2023 @ 6:38pm
21 Jul @ 8:01am
14 Change Notes ( view )
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Elves of the Rim

In 1 collection by Bean
Xenos of the Rim
8 items
Description
Adds 2 new xenotypes, 3 new factions, new weapons, apparel and several new genes.





Blessed Xenogenes


Hallowed Xenogenes








1.6 Update additional stuff
2 new weapons; the Songbow and Saber, wielded exclusively by apostate and heretical tribes.
3 new pieces of clothing; Cowl, Mantle and Circlet, worn by apostate and heretical tribes.
A new Resource; Mithsilk, sold by traders from apostate tribes and worn by the hallowed faction.
New Research; Elven Lore, allows you to craft the new items.

FAQ
Q: Can I add this mod mid save?
A: Yes!

Q: Does this mod work with combat extended?
A: Yes!
Popular Discussions View All (1)
3
12 Jul @ 5:04pm
1.6 Conflict with Combat Extended
Vandorr [R]
73 Comments
turol 28 Jul @ 3:10am 
Visitors from the divine union seem to really like using integrator headsets despite not being mechanitors.
Fungus Kreeman .$ 22 Jul @ 8:49pm 
Alright.
Bean  [author] 22 Jul @ 11:59am 
It was probably caused by one of the other mods you have.
Fungus Kreeman .$ 22 Jul @ 10:39am 
Good evening.

I got this error while doing a quest, and I was worried the merc gunners the union sent to assist me would get stuck. Luckily, they left on their own but this was worth sending to you to check out:

https://gist.github.com/HugsLibRecordKeeper/2822eb39c223489c1747382d332457be
Bean  [author] 21 Jul @ 8:01am 
ty turol, just updated the mod.
turol 21 Jul @ 7:47am 
There's this warning in the log at startup:

"FactionDef XR_High_Elves must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Elves of the Rim."

Also two more for XR_Wood_Elves and XR_Dark_Elves.
TLS - Corgserker 20 Jul @ 7:12pm 
The moment I install Rimworld, I'll install this. Kinda wish there's a total conversion mod that makes Rimworld a purely fantasy game, but I'll take what I can get.

Thanks for the mod!
Hadley 15 Jul @ 2:14pm 
I also have another slight problem with the some of the Hair Genes. They show up very often on other xenotypes. The Silver Hair is really common on a lot of pawns, some of the Cat and Goblin Hair also shows up on other Xenos. Maybe limit these to the Xenos they come from?
Bean  [author] 14 Jul @ 9:12am 
Just released an update that should have fixed that Hadley.
Hadley 14 Jul @ 8:35am 
@ Bean

I dont want to craft them. I get them from Raiders but they dont go into any stockpile because they dont exist in the lists.