Stellaris

Stellaris

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Zoonotic Plague Fix (Obsolete as of 3.9.1)
   
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20 mar, 2023 @ 14:42
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Zoonotic Plague Fix (Obsolete as of 3.9.1)

Beskrivning
For some reason, the Zoonotic Plague situation for Pre-FTL civilizations has the effects swapped for Promote the Disease and Provide Aid. This mod should fix that!

Files modified:
03_pre_ftl_situations.txt
30 kommentarer
Yaddah 9 dec, 2024 @ 8:08 
Yeah, I was just blind and realized it only after my comment. Was a life-saver mod back in the day.
perfectwing  [skapare] 8 dec, 2024 @ 14:57 
It's obsolete, as the title says. It could mess with certain situations if used on versions after it became obsolete.
Yaddah 8 dec, 2024 @ 13:36 
Is this still required / does this still work?
Baekbok133 12 okt, 2023 @ 0:36 
Thank you. Maybe I was just unlucky.
perfectwing  [skapare] 11 okt, 2023 @ 11:03 
The event seems to correctly lose progress with aid now. It does still have a monthly 15% chance to kill a pop, so aid is not a guarantee of success. You can check 04_first_contact_dlc_situations.txt in Stellaris\common\situations
perfectwing  [skapare] 11 okt, 2023 @ 10:56 
Haven't played since the new patch. Gonna double check whether it was actually fixed.
Baekbok133 11 okt, 2023 @ 1:22 
Sorry, but it's really fix? My games still seem to die quickly.
Is pops 5 still hard to survive?
perfectwing  [skapare] 11 sep, 2023 @ 11:14 
Looks like it!
ranma100 10 sep, 2023 @ 19:17 
Looks like the new patch might fix this problem.
perfectwing  [skapare] 24 jun, 2023 @ 11:20 
Still not seeing anything about this in the patchnotes.