Transport Fever 2

Transport Fever 2

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Rail Served Warehouse Assets
   
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Asset: Track Asset
File Size
Posted
Updated
16.425 MB
25 Mar, 2023 @ 2:45pm
7 Feb @ 4:53am
4 Change Notes ( view )

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Rail Served Warehouse Assets

Description
Rail Served Warehouse Assets.
Mod pack providing rail served warehouse assets and animated doors that can be placed on any building to simulate rail access. Older style brick warehouses provided as track assets. No modern warehouses provided in this mod as several good modes already exist (e.g., https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2869819494). Instead animated entry doors are provided for placement on an existing structure to simulate a rail entrance.

The old style warehouses can be found under Assets whilst the animated warehouse doors are located within train the depot category.

The majority of the meshes and textures are modified and or derived from the base game files (Urban Games) except for the animated door meshes which are original.

If you like what you see drop me a tip or commission me: https://ko-fi.com/scotchbob

Popular Discussions View All (1)
4
16 May, 2024 @ 11:51am
Depot backwards?
RadiKyle
9 Comments
saspry 1 Apr @ 1:00am 
FYI - start date is 1880!
Kaebuki 11 Feb @ 10:06pm 
@Scotchbob Thanks for the prompt reply! I'll update on my side and let you know if the error persists.
Scotchbob  [author] 7 Feb @ 4:51am 
@kaebuki - thanks for pointing this out. I have deleted it and will update the mod.
Kaebuki 6 Feb @ 4:58pm 
Hello! I wanted to ask, are the mdl files listed here unused? I was wondering if it was okay to delete them since they gave errors in the crash log.

* railroad/scotchbob/rail_warehouse copy.mdl was removed because the following resources were missing:
- railroad/scotchbob/rail_warehouse/Material1.mtl
- railroad/scotchbob/rail_warehouse/Material2.mtl
- railroad/scotchbob/rail_warehouse/Material3.mtl
- railroad/scotchbob/rail_warehouse/Material4.mtl
- railroad/scotchbob/rail_warehouse/Material5.mtl
- railroad/scotchbob/rail_warehouse/roof_1.mtl
- railroad/scotchbob/rail_warehouse/wall_1b.mtl
* railroad/scotchbob/rail_warehouse.mdl was removed because the following resources were missing:
- railroad/scotchbob/rail_warehouse/main.mtl
Scotchbob  [author] 30 Apr, 2024 @ 7:01am 
@edorzr - sadly not. Only the depot type allows for the animation to work correctly. The waypoint option will trigger an animation but it will close the door again after a set amount of time so it could close in the passing train. The depot waits until the train has passed before triggering the closing animation.
edorzr 30 Apr, 2024 @ 2:34am 
It's pretty cool, but could the doors be made to also be able to function as a station or waypoint rather than only as a depot?
joschiblue 27 May, 2023 @ 1:42am 
hello, can you also construct these animated doors for streets, or is this unpossible?
Exeed 15 May, 2023 @ 11:47am 
merci :steamthumbsup:
youpi2971 30 Mar, 2023 @ 12:17am 
cool thank's