Total War: WARHAMMER III

Total War: WARHAMMER III

1,391 ratings
Execute (useless) Lords & Heroes
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Tags: mod
File Size
Posted
Updated
226.019 KB
5 Apr, 2023 @ 1:14pm
17 Jun @ 10:47am
21 Change Notes ( view )

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Execute (useless) Lords & Heroes

Description
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal !

First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let me finish it. I mostly updated parts of the script that were outdated in TWW 3 and fixed some bugs. So big thanks to sm0kin for his work and I will give him back the "ownership" of this mod if he wants to do more modding in the future.


Features :
The base game doesn't allow the player to easily delete characters, and immortal ones can't be removed at all. This is why this mod was created. It makes it possible to get rid of unwanted characters including immortal ones.

The execution of a character can't be reverted so be careful when using this mod (reload the last save if you make a mistake). Don't forget to unequip the items of a character before the deletion, I tried to make the mod automatically unequip all items of executed characters but the function supposed to do that doesn't work in TWW3 for some reason...

By default, this mod blocks the execution of legendary lords, faction leaders and legendary heroes. However, if you also use the Mod Configuration Tool, an option is added to allow you to remove this restriction :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2927955021




No restriction risks
When you allow the execution of special characters in MCT, be careful if you decide to delete one. It could have bad consequences in some cases. Only remove the restriction if you really know what you are doing.

Known risks so far =
- Deleting the faction leader while playing the Legion of Chaos (Daemon of Chaos) will make the game crash when clicking on the "Character Details" button at the bottom of the Daemonic Glory screen.
- With Mixu's Slayer mod, deleting a Slayer Lord that has an embedded hero will make the game crash. Make sure to disband the army and remove the embedded hero first before deleting the lord (this is a special army that can't exist without its lord anyway).


What about new lords/heroes added by other mods :
The mod should still work without any issue and allow the execution of new lords/heroes.

Regarding the greyed out checkbox security that prevents the deletion of unique lords and faction leaders, it should still work too with mods. However, this security doesn't necessarily work for new modded legendary heroes. If you spot any modded legendary lord/hero that can be deleted by default, please let me know in the comments. I will then add them to the blacklist.


Compatibility :
This mod shouldn't have any compatibility issue with other mods.
It can be activated/deactivated at any time during a campaign.
It should be compatible with multiplayer.

Please let me know in the comments if you spot any issue.
147 Comments
53moe 20 Apr @ 5:16pm 
yesss
Exhale 3 Apr @ 6:59am 
Atamans can't be executed with the new update. They just go back to the Ataman selection list.
VoidSentry 28 Mar @ 2:23am 
CA fixed the upper case letters problem. All good now.
ContainsOneHuman 25 Mar @ 1:38pm 
Unsubscribing and then resubscribing fixed the crashing for me
telinio 25 Mar @ 12:25pm 
still crushing with this mod even though it says it's updated :(
Wolfen 25 Mar @ 12:04pm 
Thank you for the quick update.
That upper case things might be the reason why nothing worked anymore... that'll be "fun" for some older mods that used to work fine for months and years :steamsad:
Freiya  [author] 25 Mar @ 12:01pm 
@LINX,
It should be good now...
CA changed something for some reason that makes all mods containing packed files with upper case letters in the name crash at launch.
LINX 25 Mar @ 11:50am 
Needs updated, can't start the game after activating this mod.
☠✠endtimesmate✠☠ 22 Mar @ 7:16am 
Execute useless immortal lords & heroes? Useless, USELESS !? By my beard and shield, that's going in the book! :steamhappy:
FranzKarlGeorg 15 Feb @ 12:45am 
hoes does it actually work?

Even if I activated the MCT option, it still puts an executeed legendary lord back in the recruitment pool (assuming execution is simply disbanding). Furthermore, another legendary hero simply gives the prompt "this hero cannot be disbanded - ctrl-p"