Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

68 ratings
Early Loyalty Mod
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.586 MB
18 Apr, 2023 @ 12:05pm
12 Aug, 2024 @ 11:04am
7 Change Notes ( view )

Subscribe to download
Early Loyalty Mod

In 1 collection by robs074
Script mods by robs074
6 items
Description
[ko-fi.com]

This mod adds two ways of loyalty management in the early game.
1. Newspapers. Any secret police without vehicles counts as a newspaper. The recommended building is added as a dependency. Newspapers slowly increase loyalty up to 45% (modifiable in the settings.txt file: Steam\steamapps\workshop\content\784150\2963594887\settings.txt). They cover the whole map but the amount of workers they need to function properly scales with your population. By default, one editor can serve 300 citizens. People with at least basic education who are staying at home can read newspapers which increase loyalty and culture. Newspapers have a much weaker effect on citizens when radio or TV broadcasts are available.
2. Cinemas (buildings satisfying cultural needs in general) affect the loyalty of visitors. By default, it drifts towards the average loyalty of workers in the cinema, but not more than 50%. If you have built a secret police (newspapers do not count), the target is overridden by the average level of loyalty of your secret police officers as long as you have enough of them to oversee the workers in the cinema. By default, one secret police officer can oversee 5 cinema workers.
3. Increased the loyalty drift for schools, universities and orphanages slightly. You can also increase it for prisons in the settings file but it is disabled by default.

In order to activate this mod, click on the Scripts button on the left-hand side of the screen and then on this script. You can also turn the script off there.

GitHub repository: https://github.com/robs74/early-loyalty-mod

Newspaper icon by Freepik[www.freepik.com].
28 Comments
robs074  [author] 6 Jul, 2024 @ 9:39pm 
Yes.
Ruby Kurosawa 6 Jul, 2024 @ 7:04pm 
is it okay to use now?
robs074  [author] 1 Jul, 2024 @ 9:54pm 
Yeah, there are links in the descriptions.
Stele 1 Jul, 2024 @ 6:17pm 
Thanks. Are your mods supposed to contain git versioning files in packs uploaded to steam? I noticed it being picked up as git repo and indeed .git folder is there.
robs074  [author] 1 Jul, 2024 @ 5:59am 
Updated for 1.0 (with some fixes, see the changelog).
robs074  [author] 28 Jun, 2024 @ 10:15pm 
No, it's not, you have to wait until I update it.
Stele 28 Jun, 2024 @ 4:13pm 
There wasn't any update since February. Is it safe to use post 1.0?
spoon 21 Jun, 2024 @ 12:05am 
Ahh, you have already acknowledged the issue. My loyalty drop came with the last update(Test branch going live, I assume).

Love the mod.
robs074  [author] 16 Jun, 2024 @ 1:01am 
Yeah, I can confirm this, please don't use this mod on the test version until I upload an update (not earlier than it becomes stable).