Left 4 Dead 2

Left 4 Dead 2

669 ratings
Pesaro 2a Ondata - 1_2
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Game Content: Campaigns
Game Modes: Single Player, Co-op, Realism
File Size
Posted
Updated
812.825 MB
1 May, 2023 @ 6:18am
19 May, 2023 @ 11:38pm
3 Change Notes ( view )

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Pesaro 2a Ondata - 1_2

Description
The survivors were relieved to leave Pesaro, but their getaway didn't last long ----- the fishboat crashed into the docks and now another adventure awaits them to escape this cursed city.

Remember to turn on the instructor hints at least in the first run.
In the 3rd map I recommend you turn off the game music for a better "environmental experience".
I also recommend setting the Shader Detail on Medium and the resolution to max 1920 x 1080.
If you have crashes, disable some addons regarding the infected / special infected / witch / HD Textures and try again.
MAKE SURE THAT THE 2 VPKs ARE CHECKED IN THE L4D2 ADD-ONS PAGE. THE GAME SAYS THEY ARE IN CONFLICT, BUT ACTUALLY THEY ARE NOT.


Pesaro 2 has quite wide maps to explore and there are events in which you have to look for stuff. If you just want to kill and quickly run to the safehouses as if you were doing a speedrun, do yourself a favor and don't play it.

Known issues:

- in map 6, in coop mode it might happen that you spawn "in the void" ---- just click on "Take a Break" and wait for the bot to spawn in the proper safehouse.


Constructive feedbacks always welcomed. M0r0nic comments written by whining crybabies will be answered accordingly to their levels of m0r0nness.

/*
This is a free campaign for all of you guys that costed (still costing) me thousands of hours, headaches and swearings, so keep this in mind before giving 1 star and vomiting bimbiminkia comments like "5h1tty campaign. 1/5". Ah, it goes without saying that I'll take a look at the campaigns / artworks you made (if any) and they'd better be flawless
*/


Special Thanks to:

- Valve, for their evergreen videogames;
- [FoRcE]army_guy3, for the stellar dynamite and finale's scripts, the great map 1 optimization and the immense patience;
- $atanic_$pirit, also for the patience and help given for the finale script;
- InsideShocker, for adapting $atanic_$pirit's pipe bomb script;
- my friends Amir and RedCarson, for the Arena Dome model;
- Enalynn, for the loading screen's image;
- Vanzo, for the loading screen and outro's lettering (if you need some professional lettering works, his Instagram >> @vanzo82 );
- Sherriff Huckleberry™, TwentyCat, ☆锋锋☆, Myljach twitch, ctfChallonge, Kurochama and CR0NO, for the given support, help in solving crashes, tests and suggestions;
- FollowGames (check his Youtube Channel), my friends from Pesaro and from Switzerland, for testing the campaign;
- ficool2, for creating Hammer++;
- WorldofLevelDesign, for his clear and top-notch tutorials;
- TopHATTwaffle, for his great tutorials and RealWorldTextures;
- Half-Life 2, Infra, Black Mesa and The Stanley's Parable videogames, for some models and buildings;
- MDS31781 from Garrysmod.org , for the McDonald's facility;
- Buenos Aires campaign, for a small house and some models;
- Warcelona campaign, for some models;
- Day Break campaign, for the hotel rooms structure;
- Red Tide campaign, for the swimming pool structure;
- all the other creators, for their beautiful campaigns and visions that have been an inspiration for me

and thanks to you that are back in Pesaro to discover and clean more infected areas in this crazy city.