Crusader Kings III

Crusader Kings III

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Mercenaries use cultural MAA
   
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29 May, 2023 @ 2:07pm
3 Jun, 2023 @ 7:56am
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Mercenaries use cultural MAA

Description
Allows mercenaries and holy orders to use cultural men-at-arms once again by restoring the innovations that unlocked them.
5 Comments
firespark84 7 Jun, 2023 @ 6:48pm 
@Loc_n_lol thanks!
Loc_n_lol  [author] 7 Jun, 2023 @ 6:19pm 
@firespark84 I don't mind under those terms. Go ahead.
firespark84 7 Jun, 2023 @ 2:27pm 
@Loc_n_lol hey. I was actually working on something similar to this for my better mercenaries mod (I had done this with horse archers already and was going to move onto others). would you be alright with me implementing this into my better mercenaries mod? you would of course be given full credit to this, along with a link to your mod in the description.
Loc_n_lol  [author] 1 Jun, 2023 @ 10:47pm 
Not *only*, but each company has a pretty good chance of having a regiment of their local MAA variant, if one exists. Larger mercenaries are almost guaranteed to have one.
Solitari Lupus 1 Jun, 2023 @ 5:49pm 
So with this does it make mercs use only the MAA used by their home culture?