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Een vertaalprobleem melden
"new_material_style" "1"
"healthbar_image_high" "vgui/hud/avhud3/health_bar_high"
"healthbar_image_medium" "vgui/hud/avhud3/health_bar_medium"
"healthbar_image_low" "vgui/hud/avhud3/health_bar_low"
"healthbar_image_grey" "vgui/hud/healthbar_withglow_white"
"healthbar_image_high_ticks" "vgui/hud/avhud3/health_bar_high_temp"
"healthbar_image_medium_ticks" "vgui/hud/avhud3/health_bar_medium_temp"
"healthbar_image_low_ticks" "vgui/hud/avhud3/health_bar_low_temp"
"healthbar_image_grey_ticks" "vgui/hud/healthbar_ticks_withglow_white"
and change the texture paths to use your own
as for the weapon panel, it's composed of scalablepanel_bgmidgrey and scalablepanel_bgmidgrey_glow, also in materials/vgui/hud.