Stellaris

Stellaris

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Expanded Mods Base
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1.865 MB
25 Jun, 2023 @ 9:34pm
30 Aug @ 12:14pm
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Expanded Mods Base

Description
Base files needed for all my mods. Please download and place near the top.
Popular Discussions View All (1)
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19 Jun @ 3:25pm
l_russian
tzverg
221 Comments
Sicissa 7 minutes ago 
It looks like you missed a few minor changes in common\colony_types\undercoat_colony_types.txt →
col_habitat_mining:
"modifier = district_hab_mining_max" to "modifier = district_hab_mining_max_add"

col_habitat_research:
"modifier = district_hab_science_max" to "modifier = district_hab_science_max_add"

forerunner398 28 Aug @ 3:32pm 
I can try and send you a save file if that works. With this mod and Universal Modifiers, I cannot colonize, with no mods, I can. https://limewire.com/d/zdTb6#nxaMlrUSDM
Tovius  [author] 27 Aug @ 9:02pm 
I just tested it with just this mod and Universal Modifier Patch active, and I cannot replicate your issue. I can only assume it is caused by a mod conflict.
forerunner398 26 Aug @ 3:42pm 
And I tested recently, it is Expanded Mods Base specifically. Is it possible you accidentally re introduced a vanilla bug which got patched in like, 4.0.15 or 4.0.16 wrt Vritual
forerunner398 26 Aug @ 3:41pm 
Only your mods, yes.
Tovius  [author] 25 Aug @ 10:13pm 
Does that happen with only my mods active?
forerunner398 25 Aug @ 9:19pm 
To clarify my prior comment, you start colonizing, then the colonization vanishes
forerunner398 25 Aug @ 9:05pm 
Hey, as an FYI, either this mod or expanded diplomacy prevents virtual from colonizing somehow. on 4.0.23
Tovius  [author] 22 Aug @ 11:40pm 
Updated for the latest patch. I'll probably be working on expanded pops next.
Hereward 16 Aug @ 6:33am 
Just a heads up. Apparently it goes live next week. A lot of modders are holding back so well done with the onslaught of updates.