Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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RA-Assets
   
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GameType: TiberianDawnMod
File Size
Posted
Updated
274.408 MB
17 Jul, 2023 @ 12:59am
22 Mar, 2024 @ 12:06pm
4 Change Notes ( view )

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RA-Assets

Description
Makes assets from Red Alert available in Tiberian Dawn.

‼️This mod acts as a prerequisite for other mods. The assets aren't visible/audible without further work.

⚠️ The additional graphic assets increase the VRAM requirement, so if you get a crash during the splash screen add the NOSPLASHPRELOAD start option.

This pack only contains the remastered graphics but the audio assets are available in both qualities.

All assets have a RA prefix in their names to avoid naming conficts with TD assets.

Icons and sounds can be cross game accessed, so this pack contains "wrapper" xml files to make them available. The graphics are copies extracted from RA.

If you use it with Veterancy & more, the game will automatically patch the XML files to include the assets. They can then be used with the rules ini system.

If you want to use this with your own dll mod then you have to add the tilesets you wanna use to the specific td xml file. You also need to assign the ImageData in the Init or One_Time function with a similar object (Example[github.com]).

Credits
  • Graphics and sounds from Red Alert Remastered by Petroglyph / EA.
Popular Discussions View All (1)
21
1
5 Aug @ 10:17am
Shape data
DontCryJustDie
4 Comments
Dummkopf 29 Jan @ 5:02am 
ah sorry for my mistake, thank you
DontCryJustDie  [author] 29 Jan @ 4:52am 
Probably because you ignored the msg that told you to restart the game when it modifed the xml files.
Dummkopf 29 Jan @ 4:39am 
i see white square while using this mod when i train red alert units in tiberian dawn, how to fix it?
Bocaan 24 Aug, 2023 @ 1:33pm 
thanks a bunch ive been playing with these files and i think i had the soviet flame tower working as a nod defensive structure lol ive had some issues but thats on my end as well mistakes can happen.