Kenshi
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Cities Rebalanced-The Outlands
   
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File Size
Posted
6.453 MB
23 Jul, 2023 @ 1:46pm
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Cities Rebalanced-The Outlands

Description
This mod literally rebalances the lopsided walls and buildings of the cities and outposts of The Outlands, as well as "improving" the look and functionalities of them without drastically changing them.

The current places that were changed are Black Scratch, Black Dog HQ, Brink, Crab Town, the Crab Villages, Cult Village, Expidition 4, Eyesocket, Farming Village, Fishing Village, Gray Desert Waystation, Iron HQ, Settled Nomads, Smugglers Bar, the Reaver Camps and the Waystation Ruins,

Be sure to Check out my other mods
Cities Rebalanced-The Shek Territories
Cities Rebalanced-The Southern Cities

Don't forget it requires an import for existing games.

Compatiblities and stuff
Any mod that alters the level data of the associated towns will most likely be incompatible, usually causing buildings to duplicate or reset their positions, mix and match with caution.

Compatibile mods
A List of any compatible mods that that I either used or bothered to check.
  • Reactive World (haven't checked for issues for a long while, so probably some issues.)

    Patches
    Compatibility patches for various mods.

    Significant Changes
    Cult Village was tweaked a bit, had some custom squads added and shouldn't die the second anything breathes on it.

    Known issues:
    Game related (I can't do anything about them)
    If you own a building in town and use the "import buildings" option, that building will not be changed and may be placed oddly in relation to the rest of the town.
    Mod related (I might do something about them eventually)
    Nothing so far.

    Permissions and crap:
    Feel free to use and redistribute my mod in whichever way you wish, but I would appreciate being credited for any of my work.

    Each individual area's mod and the old versions are available at the Nexus[www.nexusmods.com] for whatever reason you may want it for and feel free to leave suggestions or complaints.
17 Comments
Sylphy 25 Dec, 2023 @ 6:45am 
Excellent mod, the only thing is the compatibility patch with funtioning market stalls that are floating in the settled nomad
Segd 18 Nov, 2023 @ 12:40pm 
Thanks! Will look into the problem! All the other mods of yours look great as well!
Sheriff  [author] 18 Nov, 2023 @ 8:44am 
Mod doesn't change Ark so its definitely something else.
Segd 18 Nov, 2023 @ 6:39am 
I'm running Reactive + Living worlds and comp patches, but might be something else.
Segd 18 Nov, 2023 @ 6:38am 
Actually found BO, but also noticed that Ark it totally broken ( no buildings, only huge metal ruin )
Sheriff  [author] 17 Nov, 2023 @ 10:54am 
Bo and his spawn isn't changed in the mod and the HQ building should fit snuggly into the walls, probably a conflict.
Segd 17 Nov, 2023 @ 10:35am 
Nice mod! Noticed a few issues:
Black Scratch - missing Bo
Black Dog HQ - the HQ building is bigger than the walls around it. Possibly due to other mods, but I have compatibility patches.
nIKNAKNUIE 18 Oct, 2023 @ 1:40am 
Thank you Sheriff.
Sheriff  [author] 18 Oct, 2023 @ 1:04am 
Do whatever you want, they won't cause any issues.
nIKNAKNUIE 17 Oct, 2023 @ 10:36pm 
Ahh ok I will try to save reload. Would I need to fix stuff in FCS or should I just leave that alone?