Garry's Mod

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[BM] Addon - Artillery Support
   
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Content Type: Addon
Addon Type: Server content
File Size
Posted
Updated
44.733 MB
25 Jul, 2023 @ 2:15pm
7 Nov, 2023 @ 1:12pm
8 Change Notes ( view )

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[BM] Addon - Artillery Support

In 1 collection by Shi / Kaito
Kaito's Testing Server
39 items
Description
[creativecommons.org]

You are free to edit and re-use this addon, as long as you don't try to resell it. If you only want to change a little thing or fix a bug, better leave a comment/suggestion.


[EN] What's This ?

Originally posted by Kaito:
Hello There ! It's a simple addon of mine, an extention to be exact of the Better Mortar Addon, as such it is a required content, because it relies on some of the content of the base addon. What does it do ? It adds an artillery option for HE/Smoke. What's the difference between the mortar and this one ? Artillery is stronger, as such the damage is higher and the effects are way better, you also have a firing sound and a longer time to reach targer.

[EN] How does this work ?
Originally posted by Kaito:
You simple need to spawn the entity on the ground with a toolgun or manually, it should impact where you spawned it. For now, no automatic system, by hand :). It works with the same system as the mortar, so the farther you are from the impact point, the farther it will sound !

[EN] Update !
Originally posted by Kaito:
Now you can change the time before impact of the shells, yep, I know it took too long before. You can remove the distant sounds too, please keep in mind that they are server options.

[EN] MASSIVE UPDATE (V2) !
Originally posted by Kaito:
You can now use the artillery tool to launch artillery AND MORTAR strikes. Controls :
- LMB : start fire mission
- Shift+LMB : change shell type
- Reload : change firing type (Volley/Radial/Single)
- RMB : zoom
- Shift+RMB : disable security
Have fun !

Best used with (suggestion) : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3009805026&searchtext=fixed+macrobinoculars

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[FR] Kesskecé ?

Originally posted by Kaito:
Salut ! C'est un simple addon que j'ai fais, une extention de mon addon de mortier, ainsi il es tnécessaire et obligatoire de s'abonner à celui-ci, vu qu'il marche grâce (en partie) au contenu de l'autre. Qu'est-ce qu'il fait ? Il ajout une option d'artillerie en HE/Smoke. Quelle différence entre mortier et artillerie ? La seconde est bien plus forte, ainsi les dégâts sont bien plus hauts, et les effets sont de meilleure qualité et avec plus d'impact, sans compter que les tirs prennent plus de temps à arriver.

[FR] Comment que ça marche ton truc, là ?
Originally posted by Kaito:
Il suffit de faire spawn l'entité manuellement ou au toolgun, et la frappe devrait arriver là où vous l'avez fait spawn. Cela peut prendre un peu de temps, normal on parle d'artillerie :'). Le système de son est le même que sur le mortier, plus vous êtes loin du point d'impact, plus le son le semblera !

[FR] Mise à jour !
Originally posted by Kaito:
Maintenant vous pouvez changer le temps avant impact de l'artillerie, ainsi que choisir d'activer ou non les sons de tirs. Merci de prendre en compte que ce sont des options serveur :D.

[FR] Mise à jour MASSIVE !
Originally posted by Kaito:
Vous pouvez maintenant utiliser les jumelles "artillery tool" dans les armes pour demander des frappes d'artilleries ET DE MORTIER. Contrôles :
- LMB : lancer la frappe
- Shif+LMB : changer le type de munition
- Reload : changer le type de frappe (à la vollée/continue/un seul obus)
- RMB : zoomer
- SHIFT+RMB : désactiver la sécurité

Amusez-vous bien !

Peut être utilisé en conjonction avec (pas une dépendance, suggestion) : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3009805026&searchtext=fixed+macrobinoculars

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[EN] If there's any bug feel free to contact me but I can't say I'll immediately fix the issue.

[FR] S'il y a des bugs, vous pouvez me contacter mais je ne garantis pas d'effets immédiats :')


11 Comments
Icarus 15 Apr, 2024 @ 4:39pm 
Sounds amazing! Let me know how it goes ^^. My community loves using it.
Shi / Kaito  [author] 13 Apr, 2024 @ 8:08am 
Back to your comments, I'm currently working on a v2. Basically, started from scratch, will be completly overhauled and upgraded.
I'll add some new packs too !
Icarus 12 Mar, 2024 @ 5:19pm 
Sounds good!!
Shi / Kaito  [author] 10 Mar, 2024 @ 11:12pm 
Okay, thanis for the feedback. Will update when I have thé time.
Icarus 7 Mar, 2024 @ 5:14pm 
Just to add; the issue with a strike not landing in the right place (AKA in the skybox) seems to be mainly a singular fire issue.
Icarus 7 Mar, 2024 @ 5:10pm 
Dope addon btw. Really love the ability now in RP Scenarios to have fire support without using a huge Gredwitch addon. That being said it'd be awesome if you added some variables for the server to change!

- Cooldown on use would be awesome. Rn players can kinda just spam it.

- Fixing up it's landing math. I've noticed sometimes the strikes are counted as being called in on the skybox, and never end up making their mark.

- Ability to restrict what can be called in
StariObrazi 18 Nov, 2023 @ 1:52pm 
One time whean iwas 7 years old my moma tol me get some friends then i played fortnite and busted 50 times my childhood was hard
Shi / Kaito  [author] 25 Sep, 2023 @ 11:45pm 
Soon : adding shellshock
Shi / Kaito  [author] 18 Aug, 2023 @ 12:40pm 
Thank you :D !
samiszon 17 Aug, 2023 @ 3:36pm 
Nah, works great