Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Real Rivers for Random Maps
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File Size
Posted
Updated
23.509 MB
13 Aug, 2023 @ 4:50am
19 Jul @ 7:16am
13 Change Notes ( view )
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Real Rivers for Random Maps

In 1 collection by Maple_Leaves 枫叶
Maple_leaves' Mods
47 items
Description
A map generation mod. Several new map types are available, in which there are 1-tile-wide rivers, which are called Great Rivers. Other maps do not generate such rivers.

Also adds a new game mode, introducing new districts, buildings, units, and improvements adapted to the Great River, new water roads, and unique bonuses from the Great River.

Please give me a thumb if you find this mod interesting!

What's new:
New water terrain, Great River. Thanks to the Nile river in the scenario!
New route type, built by a new support unit in the water!
Play Civilization VII in Civilization VI !

Gameplay changes:
Scouts, settlers and traders can enter Great River tiles (but not Coast) after sailing Tech.
Cities adjacent to Great River tiles get +1 housing and +1 amenity.
Preserve districts provide +1 culture and +1 faith for Great River (Cataracts and Canyons) tiles.
Great River tiles provide adjacent yield changes for improvemnts and districts, please check the pedia in game for details.

Related mods:
Skylar Saphyr's Maps now support Great Rivers!
ワークショップにある枫叶氏のReal River for Random Maps MODを日本語化
Great Rivers Regional Identities
Real Rivers Map: Silk Road and Nile

Note:
Requires New game version, and suggests using Windows.
May fail using Android.

Thanks:
jidong, IthildinX, bottlep, Chuanyin, PPK

Recent updates:
2025.01.25
Add models for Great River (Cataracts and Canyons), Pontoon Bridges, Water Traps, and Large Dam!
271 Comments
olafungabunga 15 Jul @ 8:57am 
Would it be possible to add Continents and Islands to the map modes for Real Rivers? I love having little islands on the otherwise large empty oceans but I also really like your large rivers.
7 May @ 5:00am 
大佬能不能出个分形体地图的真实河流,真的很喜欢分形体生成的类地球海陆格局,如果能出的话代入感无敌了。
Tacoaloto 5 May @ 7:22am 
for balance sake, I'd probably suggest changing the adjacency for industrial zones to +1 instead of +2. If you get an IZ inside the bend of a great river, it can easily hit +8 and just makes your production go insane, especially with coal power plants.
Pengy 2 Apr @ 5:44pm 
is it possible for there to be a mod that adds real rivers to the shuffle++ mod? i love the chaos of thst map mod but i dont think i can use real rivers with it
wholesomestout 17 Mar @ 1:03pm 
The large dams are no longer appearing as an option.
2056131089 14 Mar @ 5:46am 
请教各位大神,为什么我的地图里确实新增了“真实河流”的一系列地图,但是进入游戏后却没有改变,河流仍然只是一条线。没有和而不同,只有一些小功能的mod和一些世界奇观。Dear experts, I've added a series of "Real Rivers" maps to my game, but once I enter the game, nothing has changed. The rivers are still just a single line. I don't have the "Harmony of Diversity" mod; instead, I only have some mods with minor functions and some world wonder - related mods.
發芽馬鈴薯 27 Feb @ 11:58am 
難繃 買了個槳帆船 走到出海口有個巨人提擋路:steamsalty:
Baleur 25 Feb @ 6:33am 
Can you please make this compatible with Detailed Worlds?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1657281010
chibikko 24 Feb @ 11:46pm 
unsure why but this mod doesnt show any info with finalfreak16s enhanced mod manager, even the title doesnt load after resubscribing. idk if this is even anythng you can do something about, but just wanted to mention it
Baleur 17 Feb @ 9:50pm 
With this mod i dont need or want Civ7 lol