Garry's Mod

Garry's Mod

663 ratings
Improved Vanilla Combine + Dynamic Glow
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
110.791 MB
22 Aug, 2023 @ 2:25am
13 Mar @ 10:11am
82 Change Notes ( view )

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Improved Vanilla Combine + Dynamic Glow

Description
This add-on is a comprehensive re-texture pack for vanilla Combine NPCs in Garry's Mod with fixes, additions including merging some features from: pre-release, new and old Source engine, and Half-Life 2: Survivor.

To ensure proper functionality, disable any other add-on(s) with conflicting files.






Console Commands:

  1. Customize Metro-Police Goggles Glow Mode (HL2-styled by default):
    metropolice_skin_mode
    • 0: Non-glowing option (HL2-styled)
    • 1: Glowing option (concept/promotional art styled)
    • 2: Randomized option (EZ2-styled)
  2. Enable/Disable Campaign Randomizer for Replacing Metro-Police (disabled by default):
    metropolice_replace_enabled
    • 0: Disable
    • 1: Enable
  3. Customize Replacement Chance of Metro-Police with Elite and Female Variant:
    metropolice_replace_elite_chance
    metropolice_replace_fem_chance
    • 0, 1-100: Percentage value (0: no replacement, 50: half replaced, 100: all replaced)

To access and execute console commands, press the tilde key (~) to open the developer console. Once open, enter the desired command(s) and press Enter

General Changes:

  • Gadgets' glowing parts: fixed, restored, and added new + dynamic (active only on live NPCs like in HL:A)
  • Materials reflectivity: environment and light (not beta-ish specular maps)
  • DXT-decompressed

Metro-Police:
Fixed Manhack bodygroup
Added unused elite variant from PelPix's leak
Added supposedly-existing female variant from GMod-ish player models
Edited original bump map
Edited armband and vest symbol in HL:A style
Fixed crooked glove texture
Restored missing boot soles from HL2 Beta
Some texture areas are darkened and lightened

Combine Shotgunner:
Fixed texture low contrast
Standardized uniform parts

Prison Guard:
Recolored shotgunner's emblems to red
Standardized helmet parts
Standardized material shader

Combine Elite:
Added a shotgunner variant based on the Half-Life 2: Survivor sniper (changes automatically when spawned with a shotgun)

Zombine: (requires HL2: Episode One content)
Replaced pre-release texture with retail-like texture




Tags:

RNG, Valve, Gmod, HL, HL2, EZ2, EZ, Entropy : Zero, CP, Civil Protection, Nova Prospekt, Overwatch, metropolice, metrocop, metro, police, soldier, default, cop, tweak, tweaked, enhanced, better, overhaul, update, reskin, replacement, random, luminous, mix, lore, canon, detail, accurate, consistent, 2003, 2004, 2007, 2008, alpha, leak, cut, concept, promotional, promo, art, Raising the Bar, Orange Box, eyes
166 Comments
Father Grigori 13 Jul @ 12:12pm 
I mean can you make them compatible? their eyes dont work, even though its compatible with reskins.
Father Grigori 13 Jul @ 12:12pm 
Hey can you add this or make this as seperate addon? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3524955221
walter 29 Jun @ 6:57pm 
nvm, i dont get that bug anymore, it was fedhoria causing the problem :steamhappy: :steamhappy: :steamhappy: :steamhappy:
i play on a ps3 27 Jun @ 10:54am 
anytime i kill the combine they just evaporate
walter 24 Mar @ 4:06pm 
for keep corpses
walter 24 Mar @ 4:05pm 
in every map, when I kill a npc, there are 2 metro-polices that do this weird death anim.
adidores1054 20 Mar @ 1:23am 
@kitter Probably caused by gmod updates
kitter 19 Mar @ 6:24pm 
the 3 new npcs this addon adds are now appearing in a new NPC section called "spawnmenu.category.combine" instead of the regular combine one, this never happened before
󠀡󠀡  [author] 13 Mar @ 8:21pm 
What in the world...
xander 13 Mar @ 4:19pm 
thank you for fix this addon is my wet dream