Crusader Kings III

Crusader Kings III

622 ratings
Immersive Writing - Love & Romance
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File Size
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827.643 KB
22 Aug, 2023 @ 5:05pm
8 Dec, 2023 @ 9:05am
15 Change Notes ( view )

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Immersive Writing - Love & Romance

In 1 collection by Seljuk Shah
Shah's Immersive Collection
2 items
Description
1000+ lines across all vanilla romance related events have been edited to be more immersive, descriptive and serious in tone. This is for all the RP enthusiasts and those who want a more novel-like experience with their character.



MORE CONTENT FROM SHAH:



You can read Sher's historical fiction here:

An Action/Comedy [www.royalroad.com]



JOIN THE DISCORD:

https://discord.gg/g7RDD7fMCe



What this mod isn’t:

Immersive Writing DOES NOT add new events. We are re-writing vanilla story-telling. More specifically, localisation texts only.

Compatibility:

[Latest version] Save-game compatible and with almost every mod. Please report any conflicts in discord. Thanks

Load Order:

As low as possible. Below large overhauls like AGOT.
71 Comments
MoJean 28 Jun @ 7:05am 
doesn't work
Trotsky 26 May @ 5:09pm 
As far as I can tell this doesnt work anymore.
TacticalDadBod 21 Mar @ 4:05pm 
I think the mod is broken post-1.13, as I don't see the impact no matter how low I load it.
STL.955.5 21 Mar @ 1:05pm 
update
x-x 12 Mar @ 5:43pm 
When will it be updated
Skylingale 30 Jan @ 12:14pm 
The comment below mine has me second guessing if this mod still works or not. Any info about that?
Sledjer 15 Oct, 2024 @ 9:41am 
1.13 broke the romance scheme overall, but that has resulted in this mod being broken too FYI
Jayshua_Lyn 30 Sep, 2024 @ 12:23am 
Does this need an update for any added events?
Ferchu 17 Jul, 2024 @ 12:31pm 
Hi @Seljuk Shah, I have translated the mod into Spanish. Could you upload it and mention it in the mod description?
https://www.file.io/FC1V/download/WCgCVdw3675d
Seljuk Shah  [author] 12 May, 2024 @ 8:01pm 
There are other language versions out there from other modders thankfully. Updating isn't too relevant since the new patches are unlikely to break this mod but I'll get rid of the orange mark soon when I get the chance