Airships: Conquer the Skies

Airships: Conquer the Skies

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Ballistic Everything
   
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Type: Mods
File Size
Posted
Updated
154.431 KB
28 Aug, 2023 @ 8:13am
27 Sep, 2023 @ 10:28pm
2 Change Notes ( view )

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Ballistic Everything

In 1 collection by IshiMoss
Ishi's Core Experience
6 items
Description
Makes sensibly ballistic weapons, ballistic. Now go ballistic with """ballistic everything""".

Note that this mod is a self-contained balance ecosphere. Every sensibly ballistic weapon has a range determined by its ballistic arc, and there's some caveats that comes with that.
Examples:
* Altitude advantage is more important since higher ships can shoot further.
* Heavier cannon has more range than standard cannons.
* muskets and rifles died.

I still need to calculate and add optimal range for all the weapons so AI may act weirdly.
11 Comments
IshiMoss  [author] 5 Oct, 2023 @ 6:23am 
@TruncatedCake Except it messes up with how AI plays.
I'm working on fixing that rn
TruncatedCake 4 Oct, 2023 @ 10:45pm 
best. mod.
just- YES
this mod is insanely good
slinx 6 Sep, 2023 @ 4:05pm 
-5 stamina @PremierVader
IshiMoss  [author] 6 Sep, 2023 @ 4:35am 
@PremierVader

it's just ticking the box for every appropriately ballistic weapons to have a ballistic arc. in terms of exact numbers i'm not sure. arcGravity of 0.35 is as useful as saying the numbers of atoms an apple have.
PremierVader 4 Sep, 2023 @ 5:09am 
Like what are the changes exactly in numbers? Its ok if you cant share it but just curious what exactly this mod does in terms of numbers.
IshiMoss  [author] 2 Sep, 2023 @ 9:39am 
@PremierVader wdym stats
PremierVader 2 Sep, 2023 @ 3:16am 
Stats please?
thus_boi 1 Sep, 2023 @ 4:04pm 
real
IshiMoss  [author] 1 Sep, 2023 @ 7:55am 
@slinx
keyword "
slinx 1 Sep, 2023 @ 6:05am 
also torpedos and guided missiles.