Crusader Kings III

Crusader Kings III

226 ratings
GUI X Character Window
5
5
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
6.642 MB
17 Sep, 2023 @ 6:32pm
17 May @ 5:50am
31 Change Notes ( view )

Subscribe to download
GUI X Character Window

Description
What does the mod do?
This mod is a collection of quality of life updates that add extra functionality and flavor to the Character Window. As much as possible, I've tried to make it:
  • look consistent with vanilla
  • feel natural to navigate
  • functionally useful without exposing hidden information
I've updated things since making the video, but it will give you a good idea - https://youtu.be/wwJDV-yqayE

Let me know what you think, it helps me know if I should keep the mod updated!


Last Update: May 2025
• Added a new Filter window for Court and Vassals views
• Added 1.16 Khans of the Steppe concepts like Nomad, Subjects, Herd, Obedience, Suzerain, Tributary.
• Added 1.13 Influence Points and Governor Efficiency for Admin Rulers
• Resolved a conflict between the mod and the new Court Cosition UI
• Added Grudge relationships to the Relations tab
- Up to 4 Grudges will show, then label will be clickable to show expanded view, same as Lovers, Friends and Rivals
• Added a number count to the relations labels to match the Siblings and Children labels. For example, Friends (5)

Important note about resolution
Because this mod adds a 4th row to the Character Window,
it is intended to be played at (or below) these resolutions:
  • 1080p (90%)
  • 1440p (120%)
  • 2160p (180%)

Compatibility
Should be compatible with most non-UI mods. This mod heavily edits the window_character.gui, and updates elements of portraits.gui and coat_of_arms.gui files, so other UI mods editing those files will cause conflicts.

FEATURES


Main View
• more consistent layout
• increased visibility
• personality & birth/death dates
• added "find secondary spouse/concubine" portrait
- If faith doctrine allows
- No secondary spouses/concubines exist

Character Info
• infinitely scrollable traits/modifiers
• trait & modifier buttons with custom views
• background dynasty flag & house motto
• custom prowess icon

Realm Info
• updated layout & background
• trait & claim buttons with custom views
• new "I" shield shows inheritable claims

Family Tab
• updated to a 'family tree' layout
• custom portrait borders with fade (incl. diarch)
• grandparents/parents always show, even if empty
• siblings or children get double rows if possible
- (children get priority)
• secondary spouses/concubines always show if they exist

Relations Tab
• More consistent layout

Court Tab
• 'at-a-glance' portrait view
• dynamic 'relation-to' icons
• highlight characters by 'relation-to'
- council
- knights
- family
- special relations
- hostages & prisoners
- court positions
- guests

Vassals Tab
• 'at-a-glance' portrait view
• dynamic 'relation-to' icons
• highlight characters by 'relation-to'
- council
- knights
- family
- special relations

Diplomacy Tab
• summary view for quick scroll
- including key ruler & relation-to info
• expanded view for full details

Expanded Character Lists
• consistent layout across tabs
• vassals includes 'vassal stance'
• court includes 'claims' & prisoner background
• court/vassals highlight by type

Family Ties
• see family relations for ALL characters
- including when they overlap with you

Life & Death
• more health icons & death skulls

Supporting Updates
• game concepts, localization & custom icons
to provide insights and support all mod changes

Lowborn Trades
lowborn characters with high skills “practice a trade”,
which is reflected in their shield, text and tooltip.
this is for flavor, not functionality.
to make lowborn more distinguishable
& show their role in daily medieval life
180 Comments
Royal Raven 26 Jun @ 3:18pm 
I notice it acts really weird on an Ironman mode save, if you do any tweak to that save, remove or add a mod, this UI mod acts weird. It would not show Secondary Wife or Concubine.
Royal Raven 25 Jun @ 3:45pm 
For anyone curious, if some elements seem missing in the UI, I would recommend adding this mod to a new save, adding it to an existing save will have some elements missing.
Royal Raven 24 Jun @ 6:19pm 
Also, for anyone interested, there is a GUI X Uncoloured Titles Patch:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3154762790
Royal Raven 24 Jun @ 6:18pm 
@Gonzo Monkey Could you create a pinned discussion, about the way a player has to edit the Patrum Scuta file, to make the lowborn shields work in GUIX, that way it is easier to find for everyone. Thanks.
Heavenly Weapon Getta 13 Jun @ 1:15am 
Could you add the PROWESS to marriage and grant title panel ? Great mod !
Zincau 6 Jun @ 10:03pm 
great mod.. could you integrate rename character feature also?
outlander7 1 Jun @ 5:51am 
I love the mod but I have a weird problem where rivals don't show up in the relationship menu. Is there any solution?
acar 29 May @ 4:08pm 
Can you make the secondary spouses/concubines header (i) "clickable" and (ii) constrained to show at most 7, similar to how relationships work right now? I know base game supports only 1+3 but there are mods that make that limit go away
Gonzo Monkey  [author] 25 May @ 12:38pm 
Hey Dio, thanks. The idea was to better reflect a family tree with grandparents -> parents -> siblings -> children. In hindsight it was an unnecessary change to make it different from vanilla and now it might be confusing to switch back for anyone that's used the mod for a while. Honestly it's difficult to gather feedback at scale for a mod so I mostly just go with my gut.
Dio 25 May @ 9:03am 
Nice mod. I'm using it, but one thing I'm having a hard time adjusting to is the order of the family tab. In the original, after the parents come the children, but in your mod, first come the siblings and then the children, why the change?