Total War: WARHAMMER III

Total War: WARHAMMER III

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Armoured Kossars (Pistol & Double Sided Sword)
   
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Tags: mod
File Size
Posted
Updated
49.693 MB
8 Oct, 2023 @ 11:42am
26 Mar @ 6:29pm
9 Change Notes ( view )

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Armoured Kossars (Pistol & Double Sided Sword)

Description
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<<

*Please consult the Known Issues and QA sections before commenting, thanks.*

*NOTICE* All of my screenshots are taken with my *new* certified potato pc™.
This means (at least in theory) that my custom units will look better on your high-end machine (if you do have one).
So don't be scared off by my horrible screenshots, thanks.

*NOTICEX2* All of these custom models are LOD 0 only.
This means that (aside from the units' impostor models generated at long distances) these custom units will not lose details when zooming out.
This may result in a minor or moderate impact on your FPS.

Please notice that the units' stats screenshot was taken with the unit size setting set to large, so expect more HP if you are playing on Ultra.

This mod adds the Armoured Kossars (Pistol & Double Sided Sword) for Kislev.
They have officers with custom banners.
They are available through Kislev's barracks building chain.

Ok, presentation over: let's dive into the technical stuff!

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
Should be usable with an ongoing campaign but in my opinion you should not take any chances and use this mod on a brand new campaign to avoid any problems.

*KNOWN ISSUES*
-Some clipping here and there.
-If you are experiencing weird glowing effects on the units then please use this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2922534576 until CA officially fixes that issue.
-Missing textures with certain graphic settings/while looking from certain angles: LOD issues/missing textures issues can be caused by low settings, LOD mods, Immortal Empires bugs and/or even some faulty version of H3ro asset editor.
Translated= I generally can't do anything about that.
If you are experiencing low poly models+missing textures there isn't a common solution that works for everyone, but I managed to fix that by doing the following:
-Disable Sharpening
-Enable FXAA
-Enable Unlimited video memory

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*

-"Wouldn't have been better to give the Double Sided Sword to a Cathay unit?"
Yeah this kind of weapon is probably better suited for Cathay but I ended up choosing Kislev anyway.
Sorry if this breaks your immersion.

-"Lord's Red line?Tech buffs?"
I gave them generic armoured Kossar unit sets, so they should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

And that's all I guess!
Credits time!

Thanks to Venris https://steamhost.cn/steamcommunity_com/id/venrissfo and his crew for creating BSB https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2817760696 the assets for those custom banners are from there.
Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

[paypal.me]

[ko-fi.com]
Popular Discussions View All (5)
0
8 Oct, 2023 @ 12:16pm
PINNED: Balance tweaking
zerg93
0
8 Oct, 2023 @ 12:16pm
PINNED: Bug reports
zerg93
8 Comments
zerg93  [author] 4 Jul @ 12:04am 
No, I don't plan to expand this mod nor make a new one with said unit anytime soon, sorry.
Consaibot1 3 Jul @ 8:54pm 
Any chance for Anti-Large Glaive/Halberd and Pistol? :3
Darth Pugio 23 Aug, 2024 @ 5:37am 
I think the look of this unit would be perfect for tzar guard and bear riders as more elite/regal reskin (that would fit) and lot of people would agree with me.
zerg93  [author] 20 Oct, 2023 @ 1:57pm 
I'm a fellow potato and personally I would take the FPS drops over those horrible lods any day of the week.
I guess that one day I could make some kind of compilation for low end users or something like that, but I'm not going to individually repost my mods that's for sure.
Augustus 20 Oct, 2023 @ 6:02am 
I understand your point. the probs are those who use uuh low ends...
zerg93  [author] 9 Oct, 2023 @ 5:57am 
Sorry about that but I really don't like WH3 lods.
Augustus 9 Oct, 2023 @ 5:23am 
this would been great had the lod is not permanently zero...
minnimega 8 Oct, 2023 @ 1:35pm 
Thank you so much, and a "Michelangelo" for all your efforts Good Sir!