Total War: WARHAMMER III

Total War: WARHAMMER III

148 ratings
Lycans
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graphical
Tags: mod
File Size
Posted
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44.430 MB
16 Oct, 2023 @ 6:27am
21 Apr @ 2:48pm
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Lycans

Description
Hey hey hey merry Hallowen everybody, here i come trough the chimney with a bag full of presents. In this case, full of your favorite little pets : Werewolves !

Now that the nonsense is out of the way, what's in this mod ?

What's in
This mod adds three werewolves units, one werewolf hero and one Legendary Lord to the Vampire Counts :
  • Vyrko : Legendary Lord. It's a vampire hunter (a vampire that hunts and not a hunter of vampires) that can shapeshift into a Werewolf in battle. He is hybrid ranged-melee character on top of being a caster of lore of Vampire and Beast and when he transforms he becomes a powerful werewolf. He has some unique skills that buffs only werewolves.
  • Lycan First-Born : Werewolf hero, has some custom skills that specifically buff werewolves, making them even stronger when he is in an army. Otherwise nothing special other that he has the assassinate skill (instead of wound).
  • Lycan Slaves : Weaker than well fed werewolves but their strenght lies in numbers.
  • Lycan Guardians : Less numerous than the slaves, but a little bigger and toughter.
  • Lycan Pure-Blood : Now those are proper werewolves. Big, strong with good armor but expensive too.

    Werewolf units are based on the skinwolves from norsca as you may has already guessed.
    Werewolf units receive buffs from red skill line and tech tree.
    All werewolf units have regeneration, strider and stalker. The stronger units have other abilities as well (like gorebleed).
    Other than the lycan slaves, all other units have at least some part of their model changed, with lycan pure-blood having a lot of vampire counts armor parts strapped on them to make them feel like they belong (don't we all ?).

    Compatible with almost every mod in existence.

    What's to come
    - Fix Vykor in custom battle
    - Improve Vykor model
    - Fix some LOD issues with Vykor's vest
    - Balancing and stuff

    My other mods :
    - Want angels in Total War Warhammer 3 ? Or just some cool units ? I got you : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3045854505

    Thanks to :
    - Bob, this mod was inspired by his in TWW2 : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1443178291&searchtext=werewolves. That's why my units are called "Lycans" and not just werewolves. Just to be clear though, i made this mod from zero, there are no files from his mod in mine, i just took inspiration from his mod because i liked it back in the day.
    - Cryswar amazing modding guides
91 Comments
SithLordMC1 3 Jun @ 6:11am 
Try to add Bone Giants from WH mod to Vamps in WH 3.
Aelfric 25 Apr @ 10:57am 
the problem is he didn't create vykor as legendary lord but generic lord so everyone keeps recruiting him. and the fix he did was remove vykor from recruitable by ai from all Factions instead of keeping lord's uniqueness.
Roque the Rogue 21 Apr @ 7:42pm 
Vykor isn't even an issue anymore, the mod works great, makes the vampire counts unit roster look amazing, bunch of awesome VC mods
georgepapas 24 Feb @ 4:28am 
I agree, I think there needs to be a version without Vykor. As is when you play there are always several Vykors running around (1 for each Vampire Legendary Lord). I once ended up with 4 Vykors though confederation.
Prysak 𒉭 23 Feb @ 4:52pm 
Damn, this makes the vampire counts rosters quite fun now, any chance you could make a version without Vykor? :lunar2020thinkingtiger:
Barmaley 12 Feb @ 12:45am 
BlaCkXRipper, in wh3mm, you can disable fractions you don't need. (The wheel is on the right in the mod line.)
BlaCkXRipper 10 Feb @ 8:21pm 
This mod is great but I think other factions shouldn't be able to recruit Vyrko, it's weird to see a battle between 2 or even 3 vyrkos. It's like there are multiple red dukes.
jamie_van 7 Feb @ 11:09pm 
update?
spaidt 11 Jan @ 9:54pm 
I love this mod. I would like this werewolves be in vampire coast I think it would be cool to play with.plz
Bokune 29 Dec, 2024 @ 8:00am 
I love the units but I'm having trouble using them effectively they break so easily they can't see their full potential when ever I use them any advice would be helpful.